- Win
- 50.9%
- ▲0.9 vs Mid
- LP a game
- +1.90
- ±0.08
- Games
- 281.2k
- a win +21.0 · a loss −18.2
- Pick · Ban
- 10.8 · 4.2%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 94%Flex Adaptive force 98%Defense Health scaling 85%Set taken in 81% of games
Every rune with its win rate46 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 96% | 50.9% | 50.7–51.1% |
| Taste of Blood | 92% | 50.8% | 50.6–51.0% |
| Electrocute | 86% | 50.9% | 50.7–51.1% |
| Grisly Mementos | 80% | 50.8% | 50.6–51.0% |
| Sixth Sense | 5.5% | 52.2% | 51.4–53.0% |
| Sudden Impact | 3.1% | 53.3% | 52.3–54.4% |
| Cheap Shot | 1.7% | 51.0% | 49.6–52.5% |
| Deep Ward | 0.8% | 52.7% | 50.6–54.8% |
| Treasure Hunter | 0.5% | 51.8% | 49.3–54.3% |
| Relentless Hunter | 0.4% | 49.1% | 46.2–52.1% |
| Dark Harvest | 0.2% | 54.1% | 50.2–58.0% |
| Hail of Blades | <0.1% | 49.0% | 39.6–58.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 87% | 50.9% | 50.7–51.1% |
| Transcendence | 78% | 50.9% | 50.7–51.1% |
| Scorch | 24% | 51.3% | 50.9–51.7% |
| Deathfire Touch | 13% | 51.3% | 50.8–51.8% |
| Gathering Storm | 2.6% | 52.0% | 50.9–53.2% |
| Absolute Focus | 1.2% | 51.7% | 50.0–53.4% |
| Axiom Arcanist | 1.0% | 51.5% | 49.6–53.3% |
| Celerity | 0.6% | 52.7% | 50.4–55.1% |
| Arcane Comet | 0.4% | 47.1% | 44.1–50.2% |
| Summon Aery | 0.3% | 49.7% | 46.3–53.1% |
| Nimbus Cloak | 0.2% | 52.8% | 48.1–57.5% |
| Stormraider's Surge | <0.1% | 49.1% | 42.6–55.6% |
| Waterwalking | <0.1% | 55.7% | 48.3–62.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.2% | 49.3% | 48.5–50.1% |
| Biscuit Delivery | 4.8% | 48.9% | 48.0–49.7% |
| Cash Back | 0.6% | 53.7% | 51.2–56.1% |
| Triple Tonic | 0.5% | 55.3% | 52.6–57.9% |
| Magical Footwear | 0.3% | 54.3% | 51.0–57.6% |
| First Strike | 0.1% | 54.6% | 48.8–60.4% |
| Jack Of All Trades | <0.1% | 58.5% | 51.2–65.4% |
| Approach Velocity | <0.1% | 51.6% | 42.9–60.1% |
| Time Warp TonicFew games | <0.1% | 58.5% | 46.3–69.6% |
| Hextech FlashtraptionFew games | <0.1% | 66.7% | 47.8–81.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 3.8% | 52.6% | 51.7–53.6% |
| Overgrowth | 3.4% | 52.8% | 51.8–53.8% |
| Unflinching | 0.7% | 52.7% | 50.5–54.9% |
| Second Wind | 0.5% | 52.3% | 49.7–55.0% |
| Revitalize | 0.2% | 47.3% | 43.1–51.5% |
| Demolish | <0.1% | 46.6% | 40.3–53.0% |
| Font of Life | <0.1% | 51.9% | 43.5–60.2% |
| Shield Bash | <0.1% | 57.3% | 49.2–65.1% |
| Conditioning | <0.1% | 48.0% | 38.6–57.6% |
| Grasp of the UndyingFew games | <0.1% | 43.7% | 33.7–54.2% |
| AftershockFew games | <0.1% | 57.1% | 39.1–73.5% |
Questions
What keystone do Ahri Mid players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 77% of 281,177 games in all ranks, patch 26.20, 50.9% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 11% of 281,177 games in all ranks, patch 26.20, 50.8% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 81% of 281,177 games in all ranks, patch 26.20, 50.7% win rate.

















































