- Win
- 50.2%
- ▲0.2 vs Mid
- LP a game
- +1.80
- ±0.16
- Games
- 62.6k
- a win +21.0 · a loss −18.0
- Pick · Ban
- 10.8 · 5.0%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 90%Flex Adaptive force 97%Defense Health scaling 80%Set taken in 74% of games
Every rune with its win rate43 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 95% | 50.1% | 49.7–50.5% |
| Taste of Blood | 90% | 50.1% | 49.7–50.5% |
| Electrocute | 82% | 50.1% | 49.6–50.5% |
| Grisly Mementos | 76% | 50.0% | 49.6–50.4% |
| Sixth Sense | 6.1% | 50.4% | 48.8–52.0% |
| Sudden Impact | 3.8% | 49.3% | 47.3–51.3% |
| Cheap Shot | 2.6% | 51.5% | 49.1–53.9% |
| Deep Ward | 1.3% | 50.9% | 47.5–54.3% |
| Treasure Hunter | 0.8% | 50.5% | 46.1–54.9% |
| Relentless Hunter | 0.7% | 52.4% | 47.7–57.0% |
| Dark Harvest | 0.4% | 51.6% | 45.4–57.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 85% | 50.2% | 49.8–50.6% |
| Transcendence | 75% | 50.1% | 49.7–50.6% |
| Scorch | 28% | 50.4% | 49.7–51.1% |
| Deathfire Touch | 15% | 50.9% | 49.9–51.9% |
| Gathering Storm | 4.2% | 50.9% | 49.0–52.8% |
| Absolute Focus | 2.9% | 51.9% | 49.5–54.2% |
| Axiom Arcanist | 2.0% | 50.8% | 48.0–53.5% |
| Celerity | 1.0% | 49.5% | 45.5–53.5% |
| Arcane Comet | 0.7% | 48.3% | 43.6–53.1% |
| Summon Aery | 0.5% | 56.6% | 50.7–62.3% |
| Nimbus CloakFew games | 0.1% | 44.7% | 34.1–55.9% |
| WaterwalkingFew games | 0.1% | 46.2% | 35.5–57.1% |
| Stormraider's SurgeFew games | <0.1% | 62.3% | 48.8–74.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 4.8% | 49.7% | 47.9–51.5% |
| Biscuit Delivery | 4.5% | 49.3% | 47.4–51.1% |
| Cash Back | 0.7% | 54.9% | 50.2–59.5% |
| Triple Tonic | 0.6% | 53.7% | 48.8–58.6% |
| Magical Footwear | 0.5% | 48.5% | 42.9–54.1% |
| First Strike | 0.2% | 59.4% | 50.5–67.6% |
| Jack Of All Trades | 0.2% | 58.8% | 49.1–67.9% |
| Approach VelocityFew games | <0.1% | 45.5% | 29.8–62.0% |
| Time Warp TonicFew games | <0.1% | 47.8% | 29.2–67.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 3.8% | 52.7% | 50.6–54.7% |
| Overgrowth | 3.2% | 52.4% | 50.2–54.5% |
| Unflinching | 1.1% | 55.0% | 51.2–58.7% |
| Second Wind | 0.8% | 53.3% | 48.8–57.8% |
| Revitalize | 0.3% | 50.0% | 42.5–57.5% |
| DemolishFew games | 0.1% | 45.2% | 35.0–55.9% |
| Font of LifeFew games | <0.1% | 41.5% | 29.3–54.9% |
| ConditioningFew games | <0.1% | 39.6% | 27.0–53.7% |
| Grasp of the UndyingFew games | <0.1% | 36.7% | 21.9–54.5% |
| Shield BashFew games | <0.1% | 41.4% | 25.5–59.3% |
Questions
What keystone do Ahri Mid players take on NA?
Electrocute, with Sorcery as the secondary tree, is the most played page: 74% of 62,636 games in all ranks, last 7 days, 50.0% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 13% of 62,636 games in all ranks, last 7 days, 50.0% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 74% of 62,636 games in all ranks, last 7 days, 50.2% win rate.














































