- Win
- 45.0%
- ▼5.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 40
- Pick · Ban
- 0.00 · 1.6%
- as Jungle · any role
Low sample. 40 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Attack speed 85%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 70% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 85% | 38.2% | 23.9–55.0% |
| Relentless HunterFew games | 83% | 39.4% | 24.7–56.3% |
| ElectrocuteFew games | 80% | 40.6% | 25.5–57.7% |
| Grisly MementosFew games | 78% | 38.7% | 23.7–56.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 55% | 40.9% | 23.3–61.3% |
| Presence of MindFew games | 50% | 45.0% | 25.8–65.8% |
Questions
What keystone do Anivia Jungle players take on EUW?
Electrocute, with Precision as the secondary tree, is the most played page: 48% of 40 games in all ranks, last 7 days, 42.1% win rate.
Which stat shards do Anivia Jungle players pick?
Attack speed, Adaptive force, Health scaling: 70% of 40 games in all ranks, last 7 days, 35.7% win rate.










