- Win
- 50.0%
- ▼0.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 28
- Pick · Ban
- 0.00 · 1.2%
- as Jungle · any role
Low sample. 28 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 79%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 68% of games
Every rune with its win rate4 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 89% | 52.0% | 33.5–70.0% |
| Relentless HunterFew games | 89% | 52.0% | 33.5–70.0% |
| ElectrocuteFew games | 75% | 52.4% | 32.4–71.7% |
| Grisly MementosFew games | 75% | 61.9% | 40.9–79.3% |
Questions
What keystone do Anivia Jungle players take on KR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 54% of 28 games in all ranks, patch 26.20, 53.3% win rate.
Which stat shards do Anivia Jungle players pick?
Attack speed, Adaptive force, Health scaling: 68% of 28 games in all ranks, patch 26.20, 57.9% win rate.








