- Win
- 54.2%
- ▲4.2 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 24
- Pick · Ban
- 0.00 · 1.2%
- as Jungle · any role
Low sample. 22 games, fewer than 1,000. Read these numbers as rough.
Build
Start
- Gustwalker Hatchling
- Health Potion
50% · 58.3% won
Boots
- Sorcerer's Shoes
50% · 41.7% won
Spells
- Flash
- Smite
100% · 54.2% won
RunesElectrocute + Sorcery
Domination







Sorcery






Runes Electrocute + Sorcery
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+No games
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Jungle picks
LP by rank6 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron2 games, small sample | 2 | 50.0% | +20.0 | −19.0 | +0.50rank +0.84, ±38.22, the 95% range, over 2 games |
| Bronze8 games, small sample | 8 | 50.0% | +21.0 | −20.0 | +0.50rank +2.41, ±15.30, the 95% range, over 8 games |
| Silver3 games, small sample | 3 | 100.0% | +19.0 | – | +19.00rank +2.39, ±2.26, the 95% range, over 3 games |
| Gold3 games, small sample | 3 | 33.3% | +19.0 | −17.5 | −5.30rank +2.29, ±24.65, the 95% range, over 3 games |
| Platinum3 games, small sample | 3 | 75.0% | +20.0 | −21.0 | +6.30rank +1.96, ±26.81, the 95% range, over 3 games |
| Emerald2 games, small sample | 2 | 0.0% | – | −4.0 | −4.00rank +1.60, ±7.84, the 95% range, over 2 games |
| Masterno LP figure | – | 0.0% | – | – | No LP figurerank +1.52 |
A win and a loss
Win rate by game length7 lengths
Questions
Is Anivia Jungle good right now?
Grade B, off-meta: 54.2% won over 24 games in all ranks, patch 26.20.
How much LP does Anivia Jungle net a game?
+1.60 LP a game (±8.15) in all ranks, patch 26.20, against a rank average of +2.07.



































