AniviaJungle build

Off-meta Jungle

Mid60%Top21%Support18%Jungle<1%
Win
46.2%
▼3.9 vs Jungle
LP a game
—
Not enough games
Games
39
Pick · Ban
0.00 · 1.2%
as Jungle · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Anivia Jungle on KR, last 7 days: Electrocute + Sorcery; skill order E > Q > W (each the most played of 39 games).

Low sample. 39 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 39 games

Start

GhHp

51% · 50.0% won

Spells

FlSm

100% · 46.2% won

Skills

starts Q E E

32% · 33.3% won

BootsSorcerer's Shoes36% · 42.9% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Starting items

Gustwalker Hatchling + Health Potion51% · 50.0% won · 20 gamesFew games

Summoner spells

Flash + Smite100% · 46.2% won · 39 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Gustwalker Hatchling + Health PotionFew games51%50.0%29.9%–70.1%20
Summoner spells
Flash + SmiteFew games100%46.2%31.6%–61.4%39
Finished items
Rod of AgesFew games64%44.0%26.7%–62.9%25

Questions

What skill order do Anivia Jungle players use?

Most often they max E, Q, W and start Q, E, E: 32% of 37 games with a skill order in all ranks, last 7 days, 33.3% win rate.

Which summoner spells do Anivia Jungle players take?

Flash and Smite, in 100% of 39 games in all ranks, last 7 days, 46.2% win rate.