AniviaJungle build

Off-meta Jungle

Mid62%Top19%Support17%Jungle<1%
Win
34.0%
▼16.0 vs Jungle
LP a game
—
Not enough games
Games
47
Pick · Ban
0.00 · 1.2%
as Jungle · any role
Few games

How we measure

Anivia Jungle on KR, patch 26.21: Electrocute + Sorcery; skill order E > Q > W (each the most played of 47 games).

Low sample. 47 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 47 games

Start

GhHp

60% · 35.7% won

Spells

FlSm

98% · 34.8% won

Skills

starts Q E E

42% · 26.3% won

BootsBoots of Swiftness47% · 45.5% won

Skill path 38% of games · 26.7% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ18101213
WW414151718
EE23579
RR61116

Starting items

Gustwalker Hatchling + Health Potion60% · 35.7% won · 28 gamesFew games

Boots

Boots of Swiftness47% · 45.5% won · 22 gamesFew games

Summoner spells

Flash + Smite98% · 34.8% won · 46 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Boots of SwiftnessFew games47%45.5%26.9%–65.3%22
Starting items
Gustwalker Hatchling + Health PotionFew games60%35.7%20.7%–54.2%28
Summoner spells
Flash + SmiteFew games98%34.8%22.7%–49.2%46
Finished items
Rod of AgesFew games55%19.2%8.5%–37.9%26

Questions

What skill order do Anivia Jungle players use?

Most often they max E, Q, W and start Q, E, E: 42% of 45 games with a skill order in all ranks, patch 26.21, 26.3% win rate.

Which summoner spells do Anivia Jungle players take?

Flash and Smite, in 98% of 47 games in all ranks, patch 26.21, 34.8% win rate.