- Win
- 46.5%
- ▼3.6 vs Jungle
- LP a game
- +0.70
- ±0.68
- Games
- 3,690
- a win +22.1 · a loss −18.1
- Pick · Ban
- 0.13 · 0.84%
- as Jungle · any role
Aurelion Sol Jungle on EUW, patch 26.20: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Dark Harvest + Inspiration; skill order Q > W > E (each the most played of 3,690 games).
Rune pages
DominationPrimary
InspirationSecondary
ShardsOffense Adaptive force 92%Flex Adaptive force 95%Defense Health scaling 71%Set taken in 63% of games
Every rune with its win rate36 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 65% | 47.0% | 45.0–49.0% |
| Sudden Impact | 55% | 47.2% | 45.0–49.4% |
| Sixth Sense | 45% | 48.1% | 45.7–50.5% |
| Treasure Hunter | 44% | 46.3% | 43.9–48.7% |
| Ultimate Hunter | 23% | 48.8% | 45.4–52.2% |
| Grisly Mementos | 18% | 44.5% | 40.7–48.3% |
| Cheap Shot | 13% | 47.8% | 43.4–52.2% |
| Relentless HunterFew games | 2.0% | 50.7% | 39.6–61.7% |
| Deep WardFew games | 2.0% | 41.9% | 31.3–53.3% |
| Taste of BloodFew games | 0.7% | 51.9% | 34.0–69.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Absolute Focus | 39% | 43.5% | 41.0–46.1% |
| Gathering Storm | 30% | 46.7% | 43.8–49.6% |
| Deathfire Touch | 28% | 45.3% | 42.3–48.3% |
| Scorch | 27% | 45.9% | 42.8–49.1% |
| Manaflow Band | 26% | 43.8% | 40.6–46.9% |
| Axiom Arcanist | 15% | 52.3% | 48.1–56.5% |
| Transcendence | 8.3% | 49.0% | 43.5–54.6% |
| Arcane Comet | 4.8% | 48.0% | 40.8–55.4% |
| Celerity | 3.4% | 51.6% | 42.9–60.1% |
| Nimbus CloakFew games | 0.6% | 30.4% | 15.6–50.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 27% | 47.4% | 44.3–50.5% |
| Cash Back | 26% | 46.9% | 43.8–50.0% |
| Triple Tonic | 3.2% | 46.2% | 37.5–55.2% |
| Magical FootwearFew games | 2.5% | 53.9% | 43.7–63.7% |
| Jack Of All TradesFew games | 1.9% | 55.1% | 43.4–66.2% |
| First StrikeFew games | 1.2% | 51.2% | 36.8–65.4% |
| Biscuit DeliveryFew games | 0.7% | 48.0% | 30.0–66.5% |
| Approach VelocityFew games | 0.5% | 35.0% | 18.1–56.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 22% | 46.7% | 43.3–50.2% |
| Cut Down | 21% | 46.0% | 42.5–49.5% |
| Coup de Grace | 6.5% | 52.3% | 46.0–58.5% |
| Triumph | 4.2% | 47.7% | 40.0–55.6% |
| Legend: HasteFew games | 2.3% | 50.6% | 40.1–61.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 14% | 40.8% | 36.6–45.2% |
| Bone Plating | 13% | 40.8% | 36.5–45.3% |
| ConditioningFew games | 1.0% | 41.7% | 27.1–57.8% |
Questions
What keystone do Aurelion Sol Jungle players take on EUW?
Dark Harvest, with Inspiration as the secondary tree, is the most played page: 28% of 3,690 games in all ranks, patch 26.20, 47.5% win rate.
What other rune page do Aurelion Sol Jungle players use?
Deathfire Touch with Precision: 14% of 3,690 games in all ranks, patch 26.20, 47.4% win rate.
Which stat shards do Aurelion Sol Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 63% of 3,690 games in all ranks, patch 26.20, 45.7% win rate.








































