DianaJungle runes

35th of 48 Jungle

Mid51%Jungle47%
Win
48.7%
▼1.3 vs Jungle
LP a game
+1.70
±0.13
Games
92.7k
a win +21.7 · a loss −17.6
Pick · Ban
3.6 · 4.8%
as Jungle · any role

How we measure

Diana Jungle on EUW, patch 26.19: Dusk and Dawn, Riftmaker, Zhonya's Hourglass; Conqueror + Inspiration; skill order Q > W > E (each the most played of 92,709 games).

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 82%Flex Adaptive force 99%Defense Health scaling 95%Set taken in 78% of games
Every rune with its win rate58 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph82%49.5%49.1–49.8%
Conqueror80%49.5%49.1–49.8%
Legend: Alacrity79%49.3%49.0–49.7%
Coup de Grace76%49.4%49.0–49.7%
Cut Down3.9%51.0%49.3–52.6%
Legend: Haste3.4%50.9%49.2–52.7%
Last Stand2.8%47.6%45.7–49.5%
Legend: Bloodline0.4%44.6%39.2–50.0%
Presence of Mind0.3%43.4%37.4–49.5%
Press the Attack0.3%44.9%38.9–51.0%
Lethal Tempo0.2%37.6%31.2–44.5%
Absorb LifeFew games0.1%40.5%30.9–50.8%
Fleet FootworkFew games<0.1%38.6%25.7–53.4%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight59%49.8%49.4–50.2%
Magical Footwear58%49.7%49.3–50.2%
Cash Back2.6%51.3%49.3–53.3%
Triple Tonic1.4%51.5%48.8–54.2%
First Strike0.4%53.1%47.7–58.5%
Biscuit Delivery0.2%48.3%41.1–55.6%
Approach Velocity0.2%43.8%35.8–52.2%
Jack Of All Trades0.1%48.3%39.5–57.2%
Hextech FlashtraptionFew games<0.1%43.5%25.6–63.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact36%47.3%46.7–47.8%
Treasure Hunter33%47.3%46.7–47.8%
Electrocute16%46.1%45.3–46.9%
Grisly Mementos16%45.9%45.1–46.7%
Ultimate Hunter2.0%45.3%43.1–47.6%
Relentless Hunter1.1%49.1%46.1–52.1%
Sixth Sense0.8%49.4%45.9–53.0%
Dark Harvest0.6%47.3%43.2–51.5%
Deep Ward0.3%45.0%39.3–50.7%
Taste of Blood0.3%46.4%40.1–52.8%
Hail of Blades0.2%43.2%36.8–49.8%
Cheap Shot0.2%42.1%35.5–49.0%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch13%45.2%44.3–46.1%
Manaflow Band13%45.1%44.2–46.0%
Gathering Storm2.0%47.2%44.9–49.4%
Transcendence1.5%44.6%42.0–47.3%
Absolute Focus1.3%47.9%45.1–50.7%
Stormraider's Surge1.2%41.8%38.9–44.7%
Axiom Arcanist1.1%45.2%42.2–48.2%
Waterwalking0.5%46.6%42.0–51.2%
Celerity0.4%43.5%38.6–48.5%
Nimbus Cloak0.3%45.4%39.7–51.1%
Arcane CometFew games<0.1%42.5%31.8–53.9%
Deathfire TouchFew games<0.1%28.1%18.1–40.8%
Summon AeryFew games<0.1%41.5%27.8–56.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash3.3%45.4%43.6–47.1%
Bone Plating2.8%44.7%42.8–46.6%
Revitalize0.8%49.4%45.7–53.0%
Overgrowth0.5%51.6%46.9–56.2%
Conditioning0.4%50.8%45.8–55.8%
Unflinching0.2%49.7%42.8–56.7%
Second Wind0.2%51.7%43.7–59.6%
Font of LifeFew games<0.1%44.3%32.5–56.7%
Grasp of the UndyingFew games<0.1%48.2%35.7–61.0%
DemolishFew games<0.1%50.0%36.9–63.1%
AftershockFew games<0.1%51.6%34.8–68.0%

Questions

What keystone do Diana Jungle players take on EUW?

Conqueror, with Inspiration as the secondary tree, is the most played page: 59% of 92,709 games in all ranks, patch 26.19, 49.8% win rate.

What other rune page do Diana Jungle players use?

Electrocute with Sorcery: 13% of 92,709 games in all ranks, patch 26.19, 45.7% win rate.

Which stat shards do Diana Jungle players pick?

Attack speed, Adaptive force, Health scaling: 78% of 92,709 games in all ranks, patch 26.19, 49.3% win rate.