- Win
- 48.6%
- ▼1.4 vs Top
- LP a game
- +2.40
- ±0.66
- Games
- 4,318
- a win +23.4 · a loss −17.8
- Pick · Ban
- 0.15 · 5.3%
- as Top · any role
Diana Top on EUW, patch 26.20: Stormsurge, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > W > E (each the most played of 4,318 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 82%Flex Adaptive force 91%Defense Health scaling 79%Set taken in 63% of games
Every rune with its win rate40 runes · 4 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Shield Bash | 65% | 48.9% | 47.0–50.7% |
| Bone Plating | 49% | 47.8% | 45.6–49.9% |
| Grasp of the Undying | 14% | 50.3% | 46.4–54.2% |
| Overgrowth | 13% | 52.3% | 48.2–56.4% |
| Revitalize | 9.8% | 46.4% | 41.7–51.1% |
| Second Wind | 8.8% | 51.3% | 46.3–56.3% |
| Conditioning | 3.8% | 48.2% | 40.6–55.8% |
| DemolishFew games | 1.3% | 35.2% | 23.8–48.5% |
| UnflinchingFew games | 0.8% | 35.3% | 21.5–52.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 48% | 50.1% | 47.9–52.2% |
| Scorch | 37% | 49.6% | 47.1–52.1% |
| Transcendence | 22% | 52.1% | 48.9–55.3% |
| Stormraider's Surge | 13% | 50.8% | 46.6–55.0% |
| Gathering Storm | 5.0% | 49.3% | 42.7–55.9% |
| Absolute Focus | 4.8% | 53.2% | 46.3–59.9% |
| Deathfire TouchFew games | 2.2% | 51.6% | 41.7–61.4% |
| CelerityFew games | 1.0% | 41.5% | 27.8–56.6% |
| Axiom ArcanistFew games | 0.7% | 44.8% | 28.4–62.5% |
| Nimbus CloakFew games | 0.5% | 54.6% | 34.7–73.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 52% | 48.9% | 46.8–50.9% |
| Electrocute | 50% | 48.4% | 46.3–50.5% |
| Grisly Mementos | 48% | 48.6% | 46.5–50.8% |
| Treasure Hunter | 47% | 48.9% | 46.7–51.0% |
| Ultimate Hunter | 4.4% | 46.6% | 39.6–53.7% |
| Sixth SenseFew games | 2.3% | 47.4% | 37.8–57.3% |
| Relentless HunterFew games | 2.1% | 43.8% | 34.0–54.2% |
| Deep WardFew games | 1.0% | 33.3% | 21.4–47.9% |
| Taste of BloodFew games | 0.8% | 36.4% | 22.2–53.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Conqueror | 18% | 47.6% | 44.0–51.1% |
| Legend: Alacrity | 13% | 44.0% | 39.9–48.1% |
| Presence of Mind | 11% | 46.4% | 42.0–50.8% |
| Triumph | 11% | 47.6% | 43.1–52.1% |
| Last Stand | 9.8% | 44.8% | 40.2–49.6% |
| Legend: Haste | 8.4% | 48.4% | 43.3–53.5% |
| Coup de Grace | 7.9% | 46.9% | 41.7–52.2% |
| Cut Down | 5.5% | 47.9% | 41.6–54.2% |
| Lethal TempoFew games | 1.5% | 37.9% | 27.2–49.9% |
| Legend: BloodlineFew games | 1.0% | 54.6% | 40.1–68.3% |
| Absorb LifeFew games | 0.5% | 26.1% | 12.6–46.5% |
| Press the AttackFew games | 0.5% | 40.0% | 21.9–61.3% |
Questions
What keystone do Diana Top players take on EUW?
Electrocute, with Resolve as the secondary tree, is the most played page: 27% of 4,318 games in all ranks, patch 26.20, 48.0% win rate.
What other rune page do Diana Top players use?
Conqueror with Resolve: 12% of 4,318 games in all ranks, patch 26.20, 45.6% win rate.
Which stat shards do Diana Top players pick?
Adaptive force, Adaptive force, Health scaling: 63% of 4,318 games in all ranks, patch 26.20, 49.2% win rate.











































