DianaJungle runes

29th of 47 Jungleup 6 places, was C since 26.19

Jungle50%Mid47%
Win
49.4%
▼0.6 vs Jungle
LP a game
+1.90
±0.12
Games
122.4k
a win +21.7 · a loss −17.7
Pick · Ban
4.3 · 5.3%
as Jungle · any role

How we measure

Diana Jungle on EUW, patch 26.20: Dusk and Dawn, Riftmaker, Zhonya's Hourglass; Conqueror + Inspiration; skill order Q > W > E (each the most played of 122,422 games).

Rune pages

Exact pages · 5 most played
PrecisionPrimary
InspirationSecondary
Exact page · 54.7%
ShardsOffense Attack speed 85%Flex Adaptive force 99%Defense Health scaling 94%Set taken in 80% of games
Every rune with its win rate59 runes · 5 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph85%50.1%49.8–50.4%
Conqueror84%50.1%49.8–50.4%
Legend: Alacrity81%49.9%49.6–50.2%
Coup de Grace77%49.9%49.6–50.2%
Cut Down5.4%52.2%51.0–53.4%
Legend: Haste4.3%52.6%51.3–54.0%
Last Stand3.3%50.4%48.9–52.0%
Legend: Bloodline0.3%50.1%44.9–55.4%
Presence of Mind0.3%42.6%37.5–47.9%
Lethal Tempo0.2%43.3%37.8–49.0%
Press the Attack0.2%43.2%37.4–49.2%
Absorb Life0.1%46.7%38.0–55.6%
Fleet FootworkFew games<0.1%47.5%35.3–60.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight63%50.1%49.8–50.5%
Magical Footwear62%50.2%49.8–50.5%
Cash Back3.1%50.7%49.1–52.3%
Triple Tonic1.9%52.4%50.3–54.4%
First Strike0.2%46.5%39.9–53.2%
Biscuit Delivery0.1%49.1%41.6–56.6%
Jack Of All Trades0.1%51.2%43.8–58.5%
Approach Velocity0.1%46.4%38.7–54.3%
Hextech FlashtraptionFew games<0.1%34.4%20.4–51.7%
Glacial AugmentFew games<0.1%43.3%27.4–60.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact31%47.8%47.3–48.3%
Treasure Hunter29%47.8%47.3–48.4%
Electrocute14%45.6%44.8–46.3%
Grisly Mementos13%45.3%44.6–46.1%
Ultimate Hunter1.9%45.4%43.3–47.4%
Relentless Hunter0.9%47.1%44.2–49.9%
Sixth Sense0.9%48.2%45.2–51.2%
Dark Harvest0.5%47.3%43.3–51.2%
Cheap Shot0.2%39.5%33.7–45.6%
Taste of Blood0.2%42.9%37.1–49.0%
Deep Ward0.2%52.1%46.1–58.1%
Hail of Blades0.2%42.9%36.7–49.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch11%44.5%43.7–45.4%
Manaflow Band11%44.7%43.8–45.5%
Gathering Storm2.0%49.4%47.4–51.4%
Transcendence1.3%43.9%41.5–46.4%
Absolute Focus1.2%50.3%47.7–52.9%
Axiom Arcanist1.1%46.9%44.2–49.6%
Stormraider's Surge1.0%45.7%42.9–48.6%
Celerity0.5%45.2%41.1–49.3%
Waterwalking0.4%49.8%45.3–54.3%
Nimbus Cloak0.3%50.5%45.7–55.2%
Arcane CometFew games<0.1%31.7%22.7–42.4%
Deathfire TouchFew games<0.1%32.7%21.8–45.9%
Summon AeryFew games<0.1%30.3%17.4–47.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield Bash2.8%47.8%46.2–49.5%
Bone Plating2.0%45.7%43.8–47.7%
Revitalize1.2%49.1%46.6–51.6%
Overgrowth0.6%49.9%46.4–53.4%
Conditioning0.6%49.0%45.3–52.7%
Unflinching0.2%49.1%43.1–55.1%
Second Wind0.2%46.2%39.6–52.9%
Grasp of the Undying0.1%45.3%37.0–54.0%
DemolishFew games<0.1%44.6%33.2–56.7%
Font of LifeFew games<0.1%43.3%32.1–55.2%
AftershockFew games<0.1%50.0%37.1–62.9%

Questions

What keystone do Diana Jungle players take on EUW?

Conqueror, with Inspiration as the secondary tree, is the most played page: 64% of 122,422 games in all ranks, patch 26.20, 50.2% win rate.

What other rune page do Diana Jungle players use?

Electrocute with Sorcery: 11% of 122,422 games in all ranks, patch 26.20, 45.0% win rate.

Which stat shards do Diana Jungle players pick?

Attack speed, Adaptive force, Health scaling: 80% of 122,422 games in all ranks, patch 26.20, 50.0% win rate.