- Win
- 52.5%
- ▲2.5 vs Mid
- LP a game
- +2.20
- ±0.83
- Games
- 2,310
- a win +20.6 · a loss −18.6
- Pick · Ban
- 0.08 · 1.0%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 85%Flex Adaptive force 94%Defense Health scaling 78%Set taken in 65% of games
Every rune with its win rate37 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 82% | 52.6% | 50.3–54.8% |
| Cheap Shot | 68% | 52.5% | 50.0–54.9% |
| Grisly Mementos | 47% | 52.0% | 49.1–55.0% |
| Electrocute | 38% | 52.8% | 49.5–56.0% |
| Dark Harvest | 8.7% | 49.3% | 42.4–56.1% |
| Sudden Impact | 7.0% | 49.7% | 42.1–57.3% |
| Sixth Sense | 5.7% | 49.2% | 40.9–57.7% |
| Taste of Blood | 4.4% | 59.8% | 50.1–68.8% |
| Relentless HunterFew games | 1.3% | 43.3% | 27.4–60.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 66% | 52.3% | 49.8–54.8% |
| Axiom Arcanist | 63% | 53.6% | 51.0–56.1% |
| Scorch | 46% | 54.6% | 51.6–57.6% |
| Arcane Comet | 38% | 54.3% | 51.0–57.6% |
| Manaflow Band | 16% | 51.3% | 46.3–56.4% |
| Absolute Focus | 9.4% | 56.9% | 50.2–63.3% |
| Gathering Storm | 8.5% | 53.6% | 46.6–60.4% |
| Deathfire Touch | 4.6% | 50.5% | 41.1–59.8% |
| Nimbus CloakFew games | 3.4% | 55.1% | 44.1–65.7% |
| CelerityFew games | 2.2% | 42.0% | 29.4–55.8% |
| Summon AeryFew games | 2.0% | 42.2% | 29.0–56.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 12% | 48.6% | 42.8–54.4% |
| Cash Back | 12% | 50.0% | 44.1–55.9% |
| Triple Tonic | 7.3% | 50.0% | 42.5–57.5% |
| First Strike | 6.4% | 50.7% | 42.7–58.6% |
| Approach VelocityFew games | 2.4% | 55.4% | 42.4–67.6% |
| Magical FootwearFew games | 1.7% | 42.5% | 28.5–57.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 6.5% | 50.3% | 42.4–58.3% |
| Bone Plating | 5.7% | 52.7% | 44.2–61.0% |
| Second WindFew games | 2.3% | 47.2% | 34.4–60.3% |
| OvergrowthFew games | 1.8% | 54.8% | 40.0–68.8% |
| ConditioningFew games | 1.0% | 59.1% | 38.7–76.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 4.0% | 55.4% | 45.3–65.2% |
| Presence of MindFew games | 3.4% | 59.5% | 48.5–69.6% |
| TriumphFew games | 2.3% | 45.3% | 32.7–58.6% |
| Legend: HasteFew games | 2.0% | 48.9% | 35.0–63.0% |
| Last StandFew games | 1.5% | 50.0% | 34.1–65.9% |
| Cut DownFew games | 1.1% | 53.9% | 35.5–71.2% |
Questions
What keystone do Fiddlesticks Mid players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 36% of 2,310 games in all ranks, patch 26.20, 52.5% win rate.
What other rune page do Fiddlesticks Mid players use?
Arcane Comet with Domination: 28% of 2,310 games in all ranks, patch 26.20, 54.7% win rate.
Which stat shards do Fiddlesticks Mid players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 2,310 games in all ranks, patch 26.20, 52.5% win rate.









































