- Win
- 52.0%
- ▲2.0 vs Mid
- LP a game
- +2.40
- ±0.09
- Games
- 176.1k
- a win +20.9 · a loss −17.8
- Pick · Ban
- 5.9 · 15.0%
- as Mid · any role
Fizz Mid on EUW, patch 26.21: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 176,087 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 91%Flex Adaptive force 99%Defense Health scaling 90%Set taken in 86% of games
Every rune with its win rate38 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 52.1% | 51.8–52.3% |
| Grisly Mementos | 95% | 52.1% | 51.8–52.3% |
| Electrocute | 94% | 52.1% | 51.9–52.3% |
| Treasure Hunter | 91% | 52.1% | 51.8–52.3% |
| Ultimate Hunter | 5.1% | 51.6% | 50.6–52.6% |
| Dark Harvest | 4.4% | 51.1% | 50.0–52.2% |
| Sixth Sense | 3.0% | 51.9% | 50.5–53.2% |
| Relentless Hunter | 2.4% | 51.3% | 49.8–52.9% |
| Deep Ward | 0.6% | 50.6% | 47.5–53.7% |
| Taste of Blood | 0.4% | 45.8% | 42.0–49.7% |
| Cheap Shot | 0.3% | 44.5% | 40.3–48.8% |
| Hail of Blades | 0.1% | 44.5% | 38.2–51.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 59% | 51.9% | 51.6–52.2% |
| Scorch | 48% | 51.8% | 51.4–52.1% |
| Manaflow Band | 13% | 52.2% | 51.6–52.8% |
| Gathering Storm | 1.7% | 51.0% | 49.2–52.8% |
| Axiom Arcanist | 0.6% | 50.7% | 47.6–53.8% |
| Absolute Focus | 0.5% | 46.2% | 42.8–49.7% |
| Celerity | 0.2% | 51.9% | 47.0–56.8% |
| Nimbus Cloak | 0.2% | 48.7% | 43.8–53.7% |
| Deathfire Touch | 0.2% | 52.1% | 46.1–58.1% |
| Arcane Comet | 0.1% | 46.6% | 40.4–53.0% |
| Stormraider's Surge | <0.1% | 47.0% | 38.7–55.5% |
| Waterwalking | <0.1% | 49.2% | 40.8–57.7% |
| Summon AeryFew games | <0.1% | 45.1% | 32.3–58.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 36% | 52.3% | 51.9–52.7% |
| Coup de Grace | 36% | 52.3% | 51.9–52.6% |
| Legend: Haste | 2.5% | 53.1% | 51.6–54.6% |
| Cut Down | 1.5% | 52.2% | 50.3–54.1% |
| Presence of Mind | 0.9% | 51.0% | 48.5–53.5% |
| Press the Attack | 0.6% | 51.1% | 48.1–54.1% |
| Legend: Alacrity | 0.5% | 46.1% | 42.8–49.4% |
| Last Stand | 0.3% | 49.9% | 45.4–54.4% |
| Conqueror | 0.1% | 43.3% | 36.7–50.1% |
| Lethal Tempo | 0.1% | 45.6% | 38.3–53.1% |
| Absorb Life | <0.1% | 47.2% | 39.6–54.9% |
| Legend: Bloodline | <0.1% | 48.7% | 40.9–56.6% |
| Fleet FootworkFew games | <0.1% | 53.7% | 40.6–66.3% |
Questions
What keystone do Fizz Mid players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 176,087 games in all ranks, patch 26.21, 51.9% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 4% of 176,087 games in all ranks, patch 26.21, 51.3% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 86% of 176,087 games in all ranks, patch 26.21, 52.0% win rate.









































