GangplankMid runes

Off-meta Mid

Top89%Mid10%
Win
48.4%
▼1.6 vs Mid
LP a game
+1.30
±0.36
Games
12.4k
a win +21.4 · a loss −17.9
Pick · Ban
0.48 · 2.2%
as Mid · any role

How we measure

Gangplank Mid on EUW, patch 26.19: Essence Reaver, The Collector, Infinity Edge; Deathfire Touch + Precision; skill order Q > E > W (each the most played of 12,443 games).

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 90%Flex Adaptive force 97%Defense Health 84%Set taken in 78% of games
Every rune with its win rate47 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch74%48.3%47.3–49.3%
Transcendence73%48.3%47.3–49.4%
Nimbus Cloak71%48.8%47.7–49.8%
Deathfire Touch60%48.2%47.1–49.3%
Stormraider's Surge13%50.3%47.8–52.8%
Gathering Storm10%49.9%47.2–52.6%
Absolute Focus8.7%51.0%48.0–54.0%
Arcane Comet8.4%48.4%45.4–51.4%
Axiom Arcanist7.1%46.1%42.9–49.4%
Manaflow Band5.7%47.1%43.4–50.8%
Celerity2.8%46.9%41.7–52.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down76%48.7%47.7–49.7%
Legend: Haste72%48.6%47.6–49.7%
Legend: Alacrity6.3%47.6%44.1–51.1%
Coup de Grace2.7%47.7%42.4–53.1%
Triumph2.6%52.5%47.0–57.9%
Fleet Footwork2.2%48.0%42.2–53.9%
Presence of Mind1.4%50.3%42.8–57.7%
Absorb Life0.8%39.4%30.6–49.0%
Last StandFew games0.4%40.9%27.7–55.6%
Legend: BloodlineFew games0.2%52.2%33.0–70.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Triple Tonic14%47.9%45.5–50.2%
Cash Back14%47.0%44.7–49.4%
Cosmic Insight13%46.8%44.4–49.2%
First Strike13%47.8%45.4–50.2%
Biscuit Delivery1.8%47.6%41.1–54.1%
Magical Footwear1.5%53.0%45.8–60.0%
Jack Of All Trades1.2%51.0%43.1–58.9%
Approach Velocity1.0%51.6%43.0–60.1%
Time Warp TonicFew games0.2%36.4%19.7–57.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating8.2%49.4%46.3–52.4%
Overgrowth5.0%51.5%47.5–55.4%
Unflinching4.4%47.7%43.5–51.9%
Second Wind3.5%51.1%46.3–55.8%
Demolish2.5%47.8%42.3–53.3%
Revitalize2.1%49.0%42.9–55.1%
Grasp of the Undying2.0%48.8%42.7–55.0%
ConditioningFew games0.2%33.3%18.6–52.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter4.9%45.0%41.0–48.9%
Taste of Blood3.3%48.2%43.4–53.0%
Cheap Shot2.3%40.8%35.2–46.6%
Dark Harvest1.0%44.4%35.9–53.1%
Treasure Hunter0.9%45.3%36.6–54.3%
Grisly Mementos0.8%37.3%28.5–46.9%
Sixth SenseFew games0.4%52.7%39.8–65.3%
Deep WardFew games0.2%51.9%34.0–69.3%
Relentless HunterFew games0.2%42.3%25.5–61.1%

Questions

What keystone do Gangplank Mid players take on EUW?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 51% of 12,443 games in all ranks, patch 26.19, 48.1% win rate.

What other rune page do Gangplank Mid players use?

Stormraider's Surge with Precision: 11% of 12,443 games in all ranks, patch 26.19, 51.9% win rate.

Which stat shards do Gangplank Mid players pick?

Adaptive force, Adaptive force, Health: 78% of 12,443 games in all ranks, patch 26.19, 48.2% win rate.