Jarvan IV Support build
Jungle91%Support6%
Off-meta Support
Win rate47.1%−2.9 pts vs Support 50.0%
LP a game+0.90±0.58 · Support +2.17
Games5,100Support · patch 26.20
Pick rate0.26%as Support
Ban rate0.98%any role
Jarvan IV Support, patch 26.20: the most played core opens with Umbral Glaive (4% of 5,100 games), Flash and Ignite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ug Vc Ec Umbral Glaive · Voltaic Cyclosword · Eclipse | 4.2% | 215 | 58.1%51% to 65% |
Ug Vc Zc Umbral Glaive · Voltaic Cyclosword · Zeke's Convergence | 1.8% | 90 | 54.4%44% to 64% |
Ug Vc Sf Umbral Glaive · Voltaic Cyclosword · Serpent's Fang | 1.2% | 61 | 55.7%43% to 67% |
Ug Vc Ss Umbral Glaive · Voltaic Cyclosword · Sundered Sky | 1.2% | 60 | 55.0%42% to 67% |
Ug Vc Tc Umbral Glaive · Voltaic Cyclosword · The Collector | 0.8% | 39 | 56.4%41% to 71% |
Ug Zc Ec Umbral Glaive · Zeke's Convergence · Eclipse | 0.7% | 37 | 59.5%43% to 74% |
Ug Vc Ba Umbral Glaive · Voltaic Cyclosword · Bastionbreaker | 0.7% | 35 | 62.9%46% to 77% |
Ug Vc Eo Umbral Glaive · Voltaic Cyclosword · Edge of Night | 0.7% | 35 | 65.7%49% to 79% |
Skill order
Q›E›WE·Q·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts E, Q, W · 51% · 2,59648.1%46%–50%
- Q›E›WMax Q, E, WStarts Q, E, W · 26% · 1,30549.6%47%–52%
- E›Q›WMax E, Q, WStarts E, Q, W · 6.2% · 31747.0%42%–53%
- Q›W›EMax Q, W, EStarts E, Q, W · 3.1% · 15643.6%36%–51%
- Q›W›EMax Q, W, EStarts Q, E, W · 2.3% · 11645.7%37%–55%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Bloodsong400 gold | 69% | 3,515 | 48.6%47% to 50% |
| Sundered Sky3,100 gold | 22% | 1,110 | 48.4%45% to 51% |
| Zeke's Convergence2,200 gold | 19% | 982 | 47.9%45% to 51% |
| Celestial Opposition400 gold | 17% | 892 | 44.0%41% to 47% |
| Locket of the Iron Solari2,200 gold | 9.2% | 471 | 45.0%41% to 50% |
| Serpent's Fang2,500 gold | 8.1% | 412 | 47.6%43% to 52% |
| Solstice Sleigh400 gold | 7.8% | 398 | 45.0%40% to 50% |
| Axiom Arc2,750 gold | 7.3% | 373 | 52.8%48% to 58% |
| The Collector3,000 gold | 7.2% | 367 | 51.8%47% to 57% |
| Black Cleaver3,000 gold | 6.6% | 335 | 51.3%46% to 57% |
Starting items
- 2 × Health Potion90% · 4,59147.1%46%–49%
- Health Potion4.5% · 23048.3%42%–55%
- Control Ward1.2% · 5947.5%35%–60%
- Long Sword, 2 × Health Potion0.7% · 3351.5%35%–68%
Boots
- Plated Steelcaps44% · 2,25948.8%47%–51%
- Ionian Boots of Lucidity19% · 95648.6%45%–52%
- Mercury's Treads18% · 93148.0%45%–51%
- No boots11% · 56635.7%32%–40%
- Boots of Swiftness5.2% · 26349.1%43%–55%
Summoner spells
- Flash and Ignite71% · 3,60748.3%47%–50%
- Exhaust and Flash23% · 1,16344.3%41%–47%
- Flash and Heal4.2% · 21647.7%41%–54%
- Flash and Barrier0.5% · 2642.3%26%–61%
Questions
What do Jarvan IV Support players build first on EUW?
The most played core is Umbral Glaive, then Voltaic Cyclosword, then Eclipse: 4% of 5,100 games in all ranks, patch 26.20, 58.1% win rate.
What skill order do Jarvan IV Support players use?
Most often they max Q, E, W and start E, Q, W: 51% of 5,100 games in all ranks, patch 26.20, 48.1% win rate.
Which summoner spells do Jarvan IV Support players take?
Flash and Ignite, in 71% of 5,100 games in all ranks, patch 26.20, 48.3% win rate.




























