- Win
- 43.9%
- ▼6.1 vs Jungle
- LP a game
- −0.30
- ±0.34
- Games
- 15.4k
- a win +22.3 · a loss −18.2
- Pick · Ban
- 0.59 · 20.3%
- as Jungle · any role
Locke Jungle on EUW, patch 26.19: Lich Bane, Shadowflame, Zhonya's Hourglass; Dark Harvest + Inspiration; skill order Q > E > W (each the most played of 15,405 games).
Rune pages
DominationPrimary
InspirationSecondary
ShardsOffense Adaptive force 93%Flex Adaptive force 99%Defense Health scaling 83%Set taken in 79% of games
Every rune with its win rate36 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 95% | 43.9% | 43.1–44.7% |
| Sixth Sense | 81% | 43.5% | 42.7–44.4% |
| Treasure Hunter | 73% | 44.8% | 43.9–45.7% |
| Dark Harvest | 72% | 44.4% | 43.5–45.3% |
| Electrocute | 21% | 41.7% | 40.0–43.4% |
| Ultimate Hunter | 20% | 41.0% | 39.3–42.8% |
| Grisly Mementos | 12% | 45.2% | 42.9–47.5% |
| Relentless Hunter | 3.8% | 42.4% | 38.4–46.4% |
| Deep Ward | 0.7% | 50.5% | 40.9–60.1% |
| Hail of BladesFew games | 0.5% | 44.6% | 34.4–55.3% |
| Cheap ShotFew games | 0.5% | 46.9% | 36.4–57.7% |
| Taste of BloodFew games | 0.4% | 41.1% | 29.2–54.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 38% | 44.6% | 43.3–45.9% |
| Magical Footwear | 36% | 44.5% | 43.1–45.8% |
| Cash Back | 6.6% | 42.9% | 39.9–46.0% |
| Triple Tonic | 3.5% | 44.8% | 40.7–49.0% |
| Approach Velocity | 2.8% | 40.8% | 36.2–45.5% |
| First StrikeFew games | 0.5% | 50.6% | 40.2–61.0% |
| Jack Of All TradesFew games | 0.2% | 52.9% | 36.7–68.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 36% | 44.6% | 43.3–45.9% |
| Legend: Haste | 30% | 43.3% | 41.9–44.8% |
| Coup de Grace | 11% | 46.0% | 43.7–48.3% |
| Cut Down | 8.9% | 47.3% | 44.7–49.9% |
| Conqueror | 4.3% | 45.2% | 41.4–49.0% |
| Legend: Alacrity | 1.6% | 41.3% | 35.3–47.6% |
| Presence of Mind | 0.8% | 54.7% | 45.7–63.4% |
| Last StandFew games | 0.5% | 34.6% | 25.1–45.4% |
| Lethal TempoFew games | 0.2% | 37.0% | 21.5–55.8% |
| Legend: BloodlineFew games | 0.2% | 50.0% | 32.1–67.9% |
| Fleet FootworkFew games | 0.1% | 54.6% | 34.7–73.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 13% | 41.1% | 39.0–43.4% |
| Revitalize | 12% | 40.9% | 38.7–43.2% |
| OvergrowthFew games | 0.4% | 35.6% | 24.6–48.3% |
| UnflinchingFew games | 0.2% | 40.6% | 25.5–57.7% |
| Second WindFew games | 0.2% | 29.6% | 15.9–48.5% |
| ConditioningFew games | 0.2% | 24.0% | 11.5–43.4% |
Questions
What keystone do Locke Jungle players take on EUW?
Dark Harvest, with Inspiration as the secondary tree, is the most played page: 37% of 15,405 games in all ranks, patch 26.19, 44.2% win rate.
What other rune page do Locke Jungle players use?
Electrocute with Resolve: 11% of 15,405 games in all ranks, patch 26.19, 39.7% win rate.
Which stat shards do Locke Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 79% of 15,405 games in all ranks, patch 26.19, 44.0% win rate.








































