LockeMid runes

27th of 43 Midup 2 places since 26.19

Mid84%Jungle9%Top4%
Win
48.6%
▼1.4 vs Mid
LP a game
+1.20
±0.10
Games
182.0k
a win +21.6 · a loss −18.3
Pick · Ban
6.4 · 21.4%
as Mid · any role

How we measure

Locke Mid on EUW, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Precision; skill order Q > E > W (each the most played of 182,045 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
PrecisionSecondary
Exact page · 41.9%
ShardsOffense Adaptive force 97%Flex Adaptive force 98%Defense Health 64%Set taken in 61% of games
Every rune with its win rate47 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact94%48.7%48.5–48.9%
Electrocute92%48.6%48.4–48.9%
Grisly Mementos56%49.6%49.3–49.9%
Treasure Hunter51%49.6%49.3–50.0%
Sixth Sense36%47.1%46.7–47.5%
Ultimate Hunter36%46.9%46.5–47.3%
Relentless Hunter7.5%50.9%50.1–51.7%
Deep Ward0.6%48.9%46.0–51.9%
Dark Harvest0.5%48.6%45.3–51.9%
Taste of Blood0.3%46.1%41.8–50.5%
Cheap Shot0.3%42.6%38.3–46.9%
Hail of Blades<0.1%40.2%33.0–47.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down52%49.6%49.3–50.0%
Triumph49%49.6%49.2–49.9%
Legend: Haste8.8%50.8%50.0–51.6%
Presence of Mind3.9%49.7%48.6–50.9%
Conqueror3.2%50.9%49.6–52.2%
Coup de Grace2.1%51.0%49.5–52.6%
Last Stand0.6%50.9%48.0–53.8%
Legend: Alacrity0.4%46.1%42.4–49.7%
Legend: Bloodline0.1%44.4%38.3–50.7%
Absorb Life<0.1%46.5%38.6–54.7%
Lethal Tempo<0.1%41.9%34.0–50.3%
Press the AttackFew games<0.1%42.5%32.3–53.4%
Fleet FootworkFew games<0.1%34.0%22.2–48.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize38%46.8%46.4–47.2%
Bone Plating38%46.9%46.5–47.2%
Second Wind3.4%50.0%48.7–51.2%
Overgrowth1.9%50.4%48.8–52.1%
Unflinching1.2%51.2%49.1–53.3%
Demolish<0.1%45.9%38.7–53.4%
Shield Bash<0.1%36.9%29.6–44.9%
Conditioning<0.1%41.0%32.5–50.1%
Grasp of the UndyingFew games<0.1%40.0%28.1–53.2%
Font of LifeFew games<0.1%49.1%36.4–61.9%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band4.8%46.1%45.0–47.1%
Stormraider's Surge4.0%46.4%45.3–47.5%
Scorch3.9%45.9%44.7–47.0%
Celerity3.6%45.4%44.2–46.6%
Transcendence1.5%48.6%46.7–50.4%
Gathering Storm1.0%47.9%45.6–50.2%
Waterwalking0.8%48.9%46.3–51.5%
Absolute Focus0.4%49.3%45.6–52.9%
Axiom Arcanist0.4%46.3%42.5–50.1%
Nimbus Cloak0.3%47.6%43.7–51.5%
Deathfire Touch<0.1%41.8%34.1–49.9%
Arcane Comet<0.1%37.1%28.5–46.7%

Questions

What keystone do Locke Mid players take on EUW?

Electrocute, with Precision as the secondary tree, is the most played page: 53% of 182,045 games in all ranks, patch 26.20, 49.7% win rate.

What other rune page do Locke Mid players use?

Stormraider's Surge with Resolve: 3% of 182,045 games in all ranks, patch 26.20, 44.6% win rate.

Which stat shards do Locke Mid players pick?

Adaptive force, Adaptive force, Health: 61% of 182,045 games in all ranks, patch 26.20, 49.4% win rate.