- Win
- 44.5%
- ▼5.5 vs Jungle
- LP a game
- +0.10
- ±0.30
- Games
- 20.4k
- a win +22.7 · a loss −18.2
- Pick · Ban
- 0.72 · 21.4%
- as Jungle · any role
Locke Jungle on EUW, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Dark Harvest + Precision; skill order Q > E > W (each the most played of 20,371 games).
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Adaptive force 94%Flex Adaptive force 99%Defense Health scaling 80%Set taken in 76% of games
Every rune with its win rate36 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 95% | 44.5% | 43.8–45.2% |
| Sixth Sense | 85% | 44.3% | 43.6–45.0% |
| Dark Harvest | 74% | 45.4% | 44.6–46.2% |
| Treasure Hunter | 74% | 45.2% | 44.5–46.0% |
| Electrocute | 20% | 40.8% | 39.4–42.4% |
| Ultimate Hunter | 18% | 41.1% | 39.5–42.6% |
| Grisly Mementos | 8.8% | 45.8% | 43.5–48.1% |
| Relentless Hunter | 4.1% | 46.8% | 43.4–50.2% |
| Deep Ward | 0.7% | 43.1% | 35.4–51.0% |
| Cheap Shot | 0.5% | 42.7% | 33.6–52.4% |
| Hail of BladesFew games | 0.3% | 46.6% | 34.3–59.2% |
| Taste of BloodFew games | 0.2% | 36.4% | 23.8–51.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 47% | 45.4% | 44.4–46.4% |
| Legend: Haste | 35% | 45.0% | 43.9–46.2% |
| Coup de Grace | 16% | 47.4% | 45.7–49.1% |
| Cut Down | 7.5% | 45.0% | 42.6–47.6% |
| Conqueror | 3.1% | 47.5% | 43.6–51.4% |
| Legend: Alacrity | 1.5% | 48.5% | 43.0–54.1% |
| Last Stand | 0.5% | 38.7% | 30.2–48.0% |
| Presence of Mind | 0.5% | 44.6% | 35.2–54.3% |
| Fleet FootworkFew games | 0.3% | 40.0% | 28.6–52.6% |
| Press the AttackFew games | 0.1% | 37.9% | 22.7–56.0% |
| Absorb LifeFew games | 0.1% | 37.5% | 21.2–57.3% |
| Legend: BloodlineFew games | 0.1% | 29.2% | 14.9–49.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 30% | 44.4% | 43.1–45.6% |
| Magical Footwear | 27% | 44.4% | 43.1–45.7% |
| Cash Back | 7.4% | 46.8% | 44.3–49.3% |
| Triple Tonic | 3.1% | 46.2% | 42.3–50.1% |
| Approach Velocity | 2.6% | 47.2% | 43.0–51.4% |
| First Strike | 0.7% | 40.0% | 32.5–48.0% |
| Jack Of All TradesFew games | 0.2% | 45.0% | 30.7–60.2% |
| Biscuit DeliveryFew games | 0.1% | 47.6% | 28.3–67.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 12% | 39.3% | 37.3–41.3% |
| Revitalize | 11% | 38.9% | 37.0–40.9% |
| OvergrowthFew games | 0.3% | 53.2% | 41.0–65.1% |
| ConditioningFew games | 0.1% | 36.4% | 19.7–57.1% |
Questions
What keystone do Locke Jungle players take on EUW?
Dark Harvest, with Precision as the secondary tree, is the most played page: 43% of 20,371 games in all ranks, patch 26.20, 45.5% win rate.
What other rune page do Locke Jungle players use?
Electrocute with Resolve: 11% of 20,371 games in all ranks, patch 26.20, 39.2% win rate.
Which stat shards do Locke Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 76% of 20,371 games in all ranks, patch 26.20, 44.0% win rate.








































