LockeJungle runes

Off-meta Jungle

Mid83%Jungle10%Top3%
Win
45.4%
▼4.6 vs Jungle
LP a game
+0.40
±0.18
Games
52.0k
a win +22.3 · a loss −18.0
Pick · Ban
0.71 · 21.2%
as Jungle · any role

How we measure

Locke Jungle, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Dark Harvest + Precision; skill order Q > E > W (each the most played of 52,047 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
PrecisionSecondary
Exact page · 25.7%
ShardsOffense Adaptive force 94%Flex Adaptive force 98%Defense Health scaling 82%Set taken in 78% of games
Every rune with its win rate52 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact96%45.4%45.0–45.9%
Sixth Sense86%45.3%44.9–45.8%
Dark Harvest71%46.3%45.8–46.8%
Treasure Hunter70%46.2%45.7–46.7%
Electrocute24%42.5%41.6–43.4%
Ultimate Hunter22%42.6%41.7–43.5%
Grisly Mementos8.1%45.4%43.9–46.9%
Relentless Hunter4.0%46.3%44.2–48.5%
Deep Ward0.8%42.7%38.1–47.4%
Cheap Shot0.7%40.5%35.5–45.8%
Taste of Blood0.3%37.3%29.6–45.8%
Hail of Blades0.2%40.8%32.5–49.8%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph43%46.5%45.8–47.1%
Legend: Haste34%46.5%45.7–47.2%
Coup de Grace12%47.6%46.3–48.8%
Cut Down6.6%45.7%44.1–47.4%
Conqueror2.6%49.1%46.4–51.7%
Legend: Alacrity1.4%45.0%41.4–48.7%
Presence of Mind0.5%43.1%37.2–49.3%
Last Stand0.5%40.0%34.2–46.1%
Fleet Footwork0.3%46.7%38.9–54.6%
Legend: BloodlineFew games0.1%38.7%27.6–51.2%
Press the AttackFew games0.1%44.8%32.8–57.6%
Absorb LifeFew games<0.1%41.3%28.3–55.7%
Lethal TempoFew games<0.1%39.0%25.7–54.3%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight32%45.9%45.2–46.7%
Magical Footwear28%45.8%45.0–46.6%
Cash Back7.0%47.3%45.7–48.9%
Triple Tonic2.7%45.1%42.5–47.7%
Approach Velocity2.1%46.7%43.7–49.7%
First Strike0.8%44.3%39.4–49.2%
Jack Of All Trades0.2%45.2%36.0–54.8%
Biscuit DeliveryFew games0.1%46.6%34.3–59.2%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating14%40.9%39.8–42.1%
Revitalize14%40.7%39.6–41.9%
Overgrowth0.4%46.3%39.4–53.4%
ConditioningFew games0.2%41.1%31.5–51.4%
Second WindFew games0.2%40.9%31.2–51.4%
UnflinchingFew games0.2%47.4%36.5–58.5%
DemolishFew games<0.1%27.6%14.7–45.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering Storm3.0%45.4%43.0–47.9%
Celerity2.6%42.7%40.1–45.4%
Axiom Arcanist2.1%46.2%43.2–49.1%
Stormraider's Surge1.5%43.5%40.1–47.0%
Transcendence1.3%41.2%37.6–45.0%
Absolute Focus1.2%47.3%43.3–51.2%
Waterwalking1.0%44.8%40.6–49.1%
Scorch1.0%36.8%32.7–41.0%
Nimbus Cloak0.9%46.0%41.5–50.5%
Manaflow Band0.8%35.5%31.0–40.4%
Deathfire TouchFew games0.1%42.6%31.0–55.1%
Arcane CometFew games<0.1%47.2%32.0–63.0%

Questions

What keystone do Locke Jungle players take on all servers?

Dark Harvest, with Precision as the secondary tree, is the most played page: 39% of 52,047 games in all ranks, patch 26.20, 46.6% win rate.

What other rune page do Locke Jungle players use?

Electrocute with Resolve: 13% of 52,047 games in all ranks, patch 26.20, 40.9% win rate.

Which stat shards do Locke Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 78% of 52,047 games in all ranks, patch 26.20, 45.1% win rate.