LockeMid runes

26th of 43 Midup 3 places since 26.19

Mid83%Jungle10%Top3%
Win
48.7%
▼1.3 vs Mid
LP a game
+1.20
±0.06
Games
442.2k
a win +21.3 · a loss −18.1
Pick · Ban
6.0 · 21.2%
as Mid · any role

How we measure

Locke Mid, patch 26.20: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Precision; skill order Q > E > W (each the most played of 442,194 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
PrecisionSecondary
Exact page · 36.8%
ShardsOffense Adaptive force 97%Flex Adaptive force 98%Defense Health 57%Set taken in 54% of games
Every rune with its win rate48 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact94%48.9%48.7–49.0%
Electrocute92%48.8%48.6–48.9%
Grisly Mementos49%49.7%49.5–49.9%
Treasure Hunter45%49.8%49.5–50.0%
Ultimate Hunter44%47.5%47.2–47.7%
Sixth Sense44%47.8%47.6–48.0%
Relentless Hunter6.5%51.8%51.2–52.4%
Deep Ward0.6%49.4%47.5–51.2%
Dark Harvest0.6%49.1%47.2–51.0%
Cheap Shot0.4%45.3%43.0–47.6%
Taste of Blood0.3%46.4%43.8–49.0%
Hail of Blades<0.1%41.8%37.0–46.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize45%47.4%47.2–47.6%
Bone Plating44%47.3%47.1–47.6%
Second Wind4.0%50.8%50.1–51.5%
Overgrowth1.7%50.8%49.7–51.9%
Unflinching1.3%52.1%50.8–53.4%
Demolish0.1%48.4%44.0–52.9%
Shield Bash<0.1%41.9%37.0–46.9%
Conditioning<0.1%45.3%39.6–51.1%
Font of Life<0.1%44.0%37.5–50.6%
Grasp of the Undying<0.1%38.2%31.0–46.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut Down45%49.7%49.5–49.9%
Triumph43%49.6%49.4–49.8%
Legend: Haste6.3%50.9%50.3–51.5%
Presence of Mind2.9%49.5%48.7–50.4%
Conqueror2.5%50.7%49.8–51.7%
Coup de Grace2.4%50.1%49.1–51.0%
Last Stand0.6%50.6%48.8–52.5%
Legend: Alacrity0.4%45.8%43.5–48.1%
Legend: Bloodline0.1%46.0%42.0–50.1%
Absorb Life<0.1%48.2%43.3–53.0%
Lethal Tempo<0.1%41.7%36.8–46.9%
Press the Attack<0.1%45.0%38.1–52.1%
Fleet Footwork<0.1%38.4%29.9–47.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band4.9%46.2%45.5–46.8%
Scorch4.4%46.2%45.5–46.9%
Stormraider's Surge4.2%46.4%45.7–47.1%
Celerity4.0%45.9%45.2–46.6%
Transcendence1.4%49.3%48.1–50.6%
Gathering Storm1.1%49.3%47.8–50.7%
Waterwalking0.7%50.5%48.7–52.3%
Axiom Arcanist0.5%46.0%44.0–48.1%
Nimbus Cloak0.5%51.0%48.8–53.1%
Absolute Focus0.5%52.1%50.0–54.2%
Deathfire Touch<0.1%41.2%36.2–46.4%
Arcane Comet<0.1%39.4%33.6–45.5%
Summon AeryFew games<0.1%52.2%38.1–65.9%

Questions

What keystone do Locke Mid players take on all servers?

Electrocute, with Precision as the secondary tree, is the most played page: 45% of 442,194 games in all ranks, patch 26.20, 49.7% win rate.

What other rune page do Locke Mid players use?

Stormraider's Surge with Resolve: 3% of 442,194 games in all ranks, patch 26.20, 44.5% win rate.

Which stat shards do Locke Mid players pick?

Adaptive force, Adaptive force, Health: 54% of 442,194 games in all ranks, patch 26.20, 49.7% win rate.