SennaJungle build

Off-meta Jungle

Support89%Bot9%Jungle<1%
Win
31.7%
▼18.4 vs Jungle
LP a game
—
Not enough games
Games
79
Pick · Ban
0.00 · 1.6%
as Jungle · any role
Few games

How we measure

Senna Jungle on EUW, patch 26.19: Deathfire Touch + Inspiration; skill order Q > W > E (each the most played of 79 games).

Low sample. 79 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 79 games

Start

SpHp

52% · 51.3% won

Spells

FlSm

89% · 35.7% won

Skills

starts Q W E

74% · 34.0% won

BootsBoots of Swiftness72% · 40.4% won

The 4th and 5th items and the measured skill path need more games than this build has so far.

Skills

Max order
  1. starts Q W EFew games74%34.0%53

Starting items

Scorchclaw Pup + Health Potion52% · 51.3% won · 39 gamesFew games

Boots

Boots of Swiftness72% · 40.4% won · 57 gamesFew games

Summoner spells

Flash + Smite89% · 35.7% won · 70 gamesFew games
Every option as a table4 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Boots of SwiftnessFew games72%40.4%28.6%–53.3%57
Starting items
Scorchclaw Pup + Health PotionFew games52%51.3%36.2%–66.1%39
Summoner spells
Flash + SmiteFew games89%35.7%25.5%–47.4%70
Skill order
Max Q W E · starts Q W EFew games74%34.0%22.7%–47.4%53

Questions

What skill order do Senna Jungle players use?

Most often they max Q, W, E and start Q, W, E: 74% of 72 games with a skill order in all ranks, patch 26.19, 34.0% win rate.

Which summoner spells do Senna Jungle players take?

Flash and Smite, in 89% of 79 games in all ranks, patch 26.19, 35.7% win rate.