SennaJungle runes

Off-meta Jungle

Support89%Bot9%Jungle<1%
Win
31.7%
▼18.4 vs Jungle
LP a game
—
Not enough games
Games
79
Pick · Ban
0.00 · 1.6%
as Jungle · any role
Few games

How we measure

Senna Jungle on EUW, patch 26.19: Deathfire Touch + Inspiration; skill order Q > W > E (each the most played of 79 games).

Low sample. 79 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 59%Set taken in 52% of games
Every rune with its win rate8 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games53%35.7%23.0–50.8%
Gathering StormFew games52%31.7%19.6–47.0%
CelerityFew games51%35.0%22.1–50.5%
Deathfire TouchFew games49%35.9%22.7–51.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games52%31.7%19.6–47.0%
Presence of MindFew games41%40.6%25.5–57.7%
Cut DownFew games41%31.3%18.0–48.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games35%25.0%12.7–43.4%

Questions

What keystone do Senna Jungle players take on EUW?

Deathfire Touch, with Inspiration as the secondary tree, is the most played page: 25% of 79 games in all ranks, patch 26.19, 25.0% win rate.

What other rune page do Senna Jungle players use?

Fleet Footwork with Sorcery: 15% of 79 games in all ranks, patch 26.19, 50.0% win rate.

Which stat shards do Senna Jungle players pick?

Attack speed, Adaptive force, Health: 52% of 79 games in all ranks, patch 26.19, 24.4% win rate.