SeraphineMid runes

Off-meta Mid

Support93%Bot5%Mid2%
Win
47.2%
▼2.9 vs Mid
LP a game
+0.50
±0.51
Games
6,155
a win +20.8 · a loss −18.0
Pick · Ban
0.21 · 9.2%
as Mid · any role

How we measure

Seraphine Mid on EUW, patch 26.21: Blackfire Torch, Archangel's Staff, Rylai's Crystal Scepter; Arcane Comet + Inspiration; skill order Q > E > W (each the most played of 6,155 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
InspirationSecondary
Exact page · 31.8%
ShardsOffense Ability haste 73%Flex Adaptive force 92%Defense Health 76%Set taken in 61% of games
Every rune with its win rate43 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band93%47.2%45.9–48.5%
Transcendence92%47.3%46.0–48.6%
Arcane Comet72%46.6%45.1–48.1%
Scorch66%46.5%45.0–48.0%
Gathering Storm30%48.4%46.1–50.6%
Summon Aery14%48.0%44.8–51.3%
Deathfire Touch4.9%52.0%46.4–57.6%
Axiom Arcanist3.4%49.3%42.6–56.0%
Absolute Focus2.2%39.9%32.1–48.2%
CelerityFew games1.1%49.3%37.8–60.8%
Nimbus CloakFew games0.5%31.3%18.0–48.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight40%46.8%44.8–48.8%
Biscuit Delivery38%46.6%44.5–48.6%
Magical Footwear3.2%48.7%41.8–55.7%
Cash Back2.4%48.0%40.1–56.0%
Triple Tonic2.1%46.9%38.6–55.5%
Jack Of All TradesFew games0.7%48.9%35.0–63.0%
First StrikeFew games0.5%62.5%45.3–77.1%
Approach VelocityFew games0.3%50.0%29.9–70.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste27%48.6%46.2–51.0%
Presence of Mind25%47.2%44.7–49.7%
Cut Down15%50.3%47.1–53.6%
Coup de Grace5.8%44.1%39.0–49.3%
TriumphFew games0.8%53.9%40.5–66.7%
ConquerorFew games0.6%51.4%35.6–67.0%
Last StandFew games0.4%56.5%36.8–74.4%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter13%45.2%41.7–48.7%
Cheap Shot11%47.6%43.9–51.3%
Grisly Mementos5.4%48.9%43.6–54.3%
Electrocute4.6%46.3%40.6–52.1%
Dark Harvest2.7%49.1%41.6–56.6%
Taste of Blood2.6%38.3%31.1–46.0%
Sixth Sense1.9%39.5%31.2–48.5%
Relentless HunterFew games0.9%55.4%42.4–67.6%
Treasure HunterFew games0.7%50.0%35.5–64.5%
Sudden ImpactFew games0.5%39.4%24.7–56.3%
Deep WardFew games0.5%50.0%33.2–66.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize7.1%47.4%42.7–52.1%
Font of Life5.4%48.5%43.2–53.9%
Bone Plating2.1%45.7%37.4–54.3%
Second WindFew games0.4%36.0%20.3–55.5%
OvergrowthFew games0.4%40.9%23.3–61.3%
Shield BashFew games0.3%45.0%25.8–65.8%

Questions

What keystone do Seraphine Mid players take on EUW?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 35% of 6,155 games in all ranks, patch 26.21, 46.5% win rate.

What other rune page do Seraphine Mid players use?

Summon Aery with Resolve: 6% of 6,155 games in all ranks, patch 26.21, 50.9% win rate.

Which stat shards do Seraphine Mid players pick?

Ability haste, Adaptive force, Health: 61% of 6,155 games in all ranks, patch 26.21, 47.1% win rate.