Sona: Counter, Sona 59.8% over 341 games.
Counter
Sona
Sona win rate
59.8%
▲ 7.6 pts over expected
Lane at 15
Early and late
Shaco LP a game
−1.6±2.2
Sona: Counter, Sona 59.8% over 341 games.
Counter
Sona win rate
59.8%
▲ 7.6 pts over expected
−1.6±2.2
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Lux | 1,895 | 48.9%47%–51% | −1.7 | +197 | +4.6 | +419 |
| Thresh | 1,847 | 51.4%49%–54% | −0.4 | −198 | +0.1 | +151 |
| Seraphine | 1,514 | 50.4%48%–53% | −0.9 | −21 | −0.3 | +285 |
| Nautilus | 1,481 | 51.6%49%–54% | +1.2 | −201 | −1.2 | +110 |
| Leona | 1,393 | 51.8%49%–54% | −1.1 | −250 | −1.2 | +103 |
| Nami | 1,327 | 56.1%53%–59% | +3.6 | −207 | −3.6 | +308 |
| Morgana | 1,110 | 47.5%45%–50% | −3.4 | −1 | +1.8 | +244 |
| Lulu | 1,076 | 53.7%51%–57% | +3.1 | −229 | −2.2 | +283 |
| Pyke | 1,037 | 47.4%44%–50% | −1.7 | +92 | −2.7 | −28 |
| Blitzcrank | 912 | 47.5%44%–51% | −4.1 | −289 | −3.1 | +115 |
| Senna | 860 | 51.2%48%–54% | −0.1 | +317 | +2.8 | +454 |
| Milio | 813 | 55.2%52%–59% | +3.0 | −360 | −3.3 | +206 |
| Yuumi | 677 | 48.9%45%–53% | +0.1 | −526 | −9.2 | +507 |
| Janna | 666 | 55.7%52%–59% | +3.0 | −202 | −3.3 | +225 |
| Tahm Kench | 658 | 53.0%49%–57% | +2.6 | +65 | +1.4 | +237 |
| Soraka | 633 | 55.8%52%–60% | +3.4 | −337 | −3.2 | +243 |
| Swain | 626 | 47.3%43%–51% | −2.6 | +206 | +4.3 | +301 |
| Zyra | 625 | 49.4%46%–53% | −2.2 | +8 | +4.8 | +307 |
| Brand | 611 | 51.1%47%–55% | +0.3 | +13 | +4.4 | +260 |
| Braum | 580 | 51.9%48%–56% | −0.8 | −332 | −1.7 | +170 |
Sona (59.8%, 341 games), Renata Glasc (58.0%, 243 games) and Maokai (57.0%, 284 games) clearly beat Shaco in Support. EUW Ranked, all ranks, patch 26.20.
Sona, with a 59.8% win rate over 341 games (95% range 54.5–64.9%) against Shaco in Support. EUW Ranked, all ranks, patch 26.20.
Shaco clearly beats Hwei (62.9%, 105 games), Camille (59.4%, 170 games) and Xerath (54.9%, 406 games) in Support. EUW Ranked, all ranks, patch 26.20.
49.3% over 29,966 games (95% range 48.7–49.8%). EUW Ranked, all ranks, patch 26.20.
34 of 46 opponents with 100+ games, such as Lux, Thresh and Seraphine: their win rate range includes 50%, so neither side has a clear edge.