- Win
- 48.7%
- ▼1.4 vs Jungle
- LP a game
- +1.40
- ±0.25
- Games
- 28.1k
- a win +22.2 · a loss −18.7
- Pick · Ban
- 0.99 · 0.26%
- as Jungle · any role
Rune pages
ResolvePrimary
InspirationSecondary
ShardsOffense Ability haste 85%Flex Health scaling 93%Defense Health scaling 93%Set taken in 82% of games
Every rune with its win rate43 runes · 4 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Conditioning | 93% | 49.2% | 48.6–49.8% |
| Overgrowth | 92% | 49.1% | 48.5–49.7% |
| Shield Bash | 86% | 49.5% | 48.8–50.1% |
| Grasp of the Undying | 72% | 49.7% | 49.0–50.4% |
| Aftershock | 15% | 48.3% | 46.8–49.8% |
| Unflinching | 1.3% | 50.3% | 45.2–55.4% |
| Bone Plating | 1.3% | 46.9% | 41.9–52.1% |
| Revitalize | 1.0% | 47.9% | 42.1–53.7% |
| Font of Life | 0.9% | 43.0% | 37.0–49.2% |
| Second Wind | 0.5% | 41.4% | 33.9–49.4% |
| DemolishFew games | 0.2% | 46.3% | 34.9–58.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical Footwear | 84% | 49.5% | 48.9–50.1% |
| Approach Velocity | 70% | 49.6% | 48.9–50.3% |
| Cosmic Insight | 16% | 48.2% | 46.8–49.6% |
| Cash Back | 2.4% | 44.0% | 40.3–47.8% |
| Triple Tonic | 0.4% | 43.8% | 34.9–53.0% |
| Biscuit DeliveryFew games | 0.3% | 43.4% | 32.9–54.6% |
| Hextech FlashtraptionFew games | <0.1% | 42.9% | 24.5–63.5% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 11% | 45.6% | 43.9–47.3% |
| Legend: Alacrity | 9.7% | 44.6% | 42.8–46.5% |
| Conqueror | 8.6% | 45.6% | 43.7–47.6% |
| Last Stand | 8.3% | 45.5% | 43.5–47.5% |
| Coup de Grace | 2.2% | 45.0% | 41.0–48.9% |
| Legend: Haste | 2.0% | 48.5% | 44.5–52.6% |
| Cut Down | 0.9% | 40.2% | 34.2–46.5% |
| Press the Attack | 0.7% | 49.0% | 42.3–55.8% |
| Presence of MindFew games | 0.2% | 50.7% | 39.1–62.4% |
| Fleet FootworkFew games | 0.2% | 46.3% | 32.1–61.3% |
| Lethal TempoFew games | 0.1% | 47.4% | 32.5–62.7% |
| Absorb LifeFew games | 0.1% | 45.7% | 30.5–61.8% |
| Legend: BloodlineFew games | 0.1% | 40.0% | 25.6–56.4% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Hail of Blades | 3.3% | 37.5% | 34.4–40.7% |
| Cheap Shot | 2.5% | 37.3% | 33.8–40.9% |
| Treasure Hunter | 1.9% | 37.0% | 33.0–41.2% |
| Grisly Mementos | 1.7% | 40.3% | 36.0–44.8% |
| Sixth Sense | 1.3% | 35.4% | 30.7–40.3% |
| Sudden Impact | 1.3% | 42.0% | 37.1–47.0% |
| Relentless Hunter | 1.2% | 42.4% | 37.3–47.6% |
| Ultimate Hunter | 1.2% | 37.0% | 31.9–42.3% |
| Deep Ward | 0.6% | 32.9% | 26.2–40.4% |
| Taste of Blood | 0.4% | 34.0% | 25.7–43.4% |
| ElectrocuteFew games | 0.1% | 32.4% | 19.6–48.5% |
| Dark HarvestFew games | 0.1% | 34.3% | 20.8–50.8% |
Questions
What keystone do Skarner Jungle players take on EUW?
Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 70% of 28,065 games in all ranks, patch 26.20, 49.7% win rate.
What other rune page do Skarner Jungle players use?
Aftershock with Inspiration: 14% of 28,065 games in all ranks, patch 26.20, 48.4% win rate.
Which stat shards do Skarner Jungle players pick?
Ability haste, Health scaling, Health scaling: 82% of 28,065 games in all ranks, patch 26.20, 48.9% win rate.















































