- Win
- 49.5%
- ▼0.5 vs Jungle
- LP a game
- +1.70
- ±0.38
- Games
- 11.6k
- a win +21.8 · a loss −18.3
- Pick · Ban
- 0.88 · 0.24%
- as Jungle · any role
Skarner Jungle, patch 26.21: Heartsteel, Unending Despair, Spirit Visage; Grasp of the Undying + Inspiration; skill order Q > W > E (each the most played of 11,621 games).
Rune pages
ResolvePrimary
InspirationSecondary
ShardsOffense Ability haste 87%Flex Health scaling 92%Defense Health scaling 93%Set taken in 84% of games
Every rune with its win rate39 runes · 4 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Conditioning | 93% | 49.9% | 48.9–50.8% |
| Overgrowth | 92% | 49.8% | 48.9–50.7% |
| Shield Bash | 85% | 50.4% | 49.5–51.4% |
| Grasp of the Undying | 67% | 51.0% | 49.9–52.1% |
| Aftershock | 19% | 48.8% | 46.7–50.8% |
| Unflinching | 1.4% | 55.9% | 48.2–63.3% |
| Revitalize | 1.3% | 41.2% | 33.7–49.1% |
| Bone Plating | 1.2% | 45.9% | 37.8–54.3% |
| Second WindFew games | 0.8% | 45.6% | 35.7–55.8% |
| Font of LifeFew games | 0.8% | 50.6% | 40.3–60.8% |
| DemolishFew games | 0.4% | 47.9% | 34.5–61.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical Footwear | 82% | 50.4% | 49.4–51.4% |
| Approach Velocity | 65% | 50.7% | 49.6–51.8% |
| Cosmic Insight | 19% | 49.2% | 47.2–51.3% |
| Cash Back | 2.3% | 45.0% | 39.2–51.0% |
| Triple TonicFew games | 0.4% | 45.5% | 31.7–59.9% |
| Biscuit DeliveryFew games | 0.3% | 38.9% | 24.8–55.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 12% | 44.6% | 42.0–47.2% |
| Legend: Alacrity | 11% | 44.1% | 41.4–46.9% |
| Last Stand | 9.3% | 43.2% | 40.2–46.1% |
| Conqueror | 9.1% | 43.4% | 40.4–46.4% |
| Coup de Grace | 2.1% | 44.0% | 37.9–50.3% |
| Legend: Haste | 1.9% | 45.7% | 39.3–52.3% |
| Cut DownFew games | 0.8% | 51.1% | 41.0–61.1% |
| Press the AttackFew games | 0.7% | 43.8% | 33.4–54.7% |
| Presence of MindFew games | 0.2% | 37.5% | 21.2–57.3% |
| Fleet FootworkFew games | 0.2% | 39.1% | 22.2–59.2% |
| Legend: BloodlineFew games | 0.2% | 15.0% | 5.2–36.0% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Hail of Blades | 3.6% | 45.4% | 40.7–50.2% |
| Cheap Shot | 3.0% | 45.9% | 40.8–51.1% |
| Treasure Hunter | 2.0% | 46.9% | 40.6–53.4% |
| Sixth Sense | 1.8% | 50.2% | 43.5–57.0% |
| Ultimate Hunter | 1.6% | 45.8% | 38.9–52.9% |
| Grisly Mementos | 1.6% | 41.3% | 34.4–48.5% |
| Sudden Impact | 1.2% | 45.0% | 37.0–53.3% |
| Relentless Hunter | 1.1% | 46.8% | 38.2–55.5% |
| Deep WardFew games | 0.6% | 43.5% | 32.4–55.2% |
| Taste of BloodFew games | 0.3% | 50.0% | 35.2–64.8% |
| ElectrocuteFew games | 0.2% | 47.6% | 28.3–67.6% |
Questions
What keystone do Skarner Jungle players take on all servers?
Grasp of the Undying, with Inspiration as the secondary tree, is the most played page: 65% of 11,621 games in all ranks, patch 26.21, 50.9% win rate.
What other rune page do Skarner Jungle players use?
Aftershock with Inspiration: 18% of 11,621 games in all ranks, patch 26.21, 48.7% win rate.
Which stat shards do Skarner Jungle players pick?
Ability haste, Health scaling, Health scaling: 84% of 11,621 games in all ranks, patch 26.21, 49.5% win rate.











































