- Win
- 52.0%
- ▲2.0 vs Mid
- LP a game
- +2.30
- ±0.39
- Games
- 10.3k
- a win +20.5 · a loss −17.8
- Pick · Ban
- 0.36 · 17.7%
- as Mid · any role
Teemo Mid on EUW, patch 26.20: Statikk Shiv, Liandry's Torment, Malignance; Dark Harvest + Sorcery; skill order E > Q > W (each the most played of 10,311 games).
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 80%Flex Adaptive force 94%Defense Health scaling 81%Set taken in 67% of games
Every rune with its win rate44 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering Storm | 40% | 51.4% | 49.8–52.9% |
| Manaflow Band | 22% | 49.3% | 47.3–51.4% |
| Axiom Arcanist | 21% | 53.0% | 50.9–55.0% |
| Scorch | 14% | 52.0% | 49.4–54.6% |
| Transcendence | 12% | 54.1% | 51.4–56.8% |
| Deathfire Touch | 11% | 51.7% | 48.8–54.7% |
| Absolute Focus | 9.5% | 50.6% | 47.5–53.7% |
| Celerity | 9.1% | 52.0% | 48.8–55.2% |
| Nimbus Cloak | 3.2% | 50.3% | 44.9–55.7% |
| Arcane Comet | 2.9% | 55.0% | 49.4–60.6% |
| Summon AeryFew games | 0.9% | 48.4% | 38.4–58.5% |
| WaterwalkingFew games | 0.4% | 46.3% | 32.1–61.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: Alacrity | 50% | 51.8% | 50.4–53.1% |
| Press the Attack | 43% | 52.0% | 50.6–53.5% |
| Triumph | 43% | 52.2% | 50.7–53.6% |
| Last Stand | 23% | 53.7% | 51.7–55.7% |
| Coup de Grace | 23% | 49.8% | 47.8–51.8% |
| Cut Down | 7.3% | 51.5% | 47.9–55.0% |
| Presence of Mind | 3.1% | 46.9% | 41.4–52.3% |
| Absorb Life | 2.7% | 53.5% | 47.6–59.3% |
| Legend: Haste | 2.1% | 45.8% | 39.2–52.5% |
| Fleet Footwork | 1.1% | 55.0% | 45.7–63.9% |
| Lethal TempoFew games | 0.9% | 48.3% | 38.2–58.6% |
| Legend: BloodlineFew games | 0.5% | 48.2% | 35.4–61.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 46% | 52.3% | 50.8–53.7% |
| Cheap Shot | 39% | 52.3% | 50.7–53.8% |
| Dark Harvest | 30% | 52.2% | 50.4–54.0% |
| Grisly Mementos | 21% | 50.8% | 48.8–52.9% |
| Sixth Sense | 8.4% | 54.8% | 51.4–58.1% |
| Taste of Blood | 7.9% | 51.3% | 47.9–54.7% |
| Sudden Impact | 3.3% | 53.1% | 47.8–58.4% |
| Relentless Hunter | 2.6% | 49.3% | 43.4–55.2% |
| Deep Ward | 2.6% | 48.7% | 42.8–54.7% |
| Treasure Hunter | 1.7% | 52.6% | 45.2–59.9% |
| Electrocute | 1.4% | 48.2% | 40.1–56.4% |
| Hail of BladesFew games | 0.4% | 35.1% | 21.8–51.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 32% | 53.5% | 51.8–55.2% |
| Bone Plating | 32% | 53.5% | 51.8–55.2% |
| Demolish | 8.5% | 52.1% | 48.8–55.4% |
| Grasp of the Undying | 7.9% | 52.3% | 48.9–55.8% |
| Second WindFew games | 1.0% | 57.6% | 47.7–66.9% |
| UnflinchingFew games | 0.8% | 58.4% | 47.3–68.8% |
| ConditioningFew games | 0.4% | 73.7% | 58.0–85.0% |
| Font of LifeFew games | 0.3% | 50.0% | 32.1–67.9% |
Questions
What keystone do Teemo Mid players take on EUW?
Dark Harvest, with Sorcery as the secondary tree, is the most played page: 23% of 10,311 games in all ranks, patch 26.20, 52.8% win rate.
What other rune page do Teemo Mid players use?
Press the Attack with Resolve: 23% of 10,311 games in all ranks, patch 26.20, 54.2% win rate.
Which stat shards do Teemo Mid players pick?
Attack speed, Adaptive force, Health scaling: 67% of 10,311 games in all ranks, patch 26.20, 51.7% win rate.
















































