ThreshMid runes

Off-meta Mid

Support99%Mid<1%
Win
36.5%
▼13.5 vs Mid
LP a game
−3.70
±1.41
Games
735
a win +20.4 · a loss −17.6
Pick · Ban
0.03 · 7.6%
as Mid · any role

How we measure

Thresh Mid on EUW, patch 26.20: Luden's Echo, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order E > Q > W (each the most played of 735 games).

Low sample. 735 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 53%Flex Adaptive force 77%Defense Health scaling 58%Set taken in 28% of games
Every rune with its win rate44 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot38%35.9%30.4–41.7%
Electrocute33%42.1%36.0–48.4%
Grisly Mementos23%38.1%31.1–45.6%
Ultimate Hunter23%35.9%29.0–43.5%
Relentless Hunter21%38.5%31.2–46.3%
Sixth Sense21%36.8%29.6–44.6%
Dark HarvestFew games12%27.6%19.3–37.8%
Taste of BloodFew games12%36.5%27.0–47.1%
Treasure HunterFew games6.8%36.0%24.1–49.9%
Deep WardFew games3.4%32.0%17.2–51.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering Storm27%37.8%31.4–44.7%
ScorchFew games13%41.3%31.8–51.5%
Axiom ArcanistFew games12%33.3%24.3–43.8%
TranscendenceFew games11%35.4%25.8–46.4%
Absolute FocusFew games9.8%45.8%34.8–57.3%
Manaflow BandFew games9.1%35.8%25.4–47.8%
Nimbus CloakFew games9.0%40.9%29.9–53.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating26%30.0%23.9–36.9%
Unflinching23%29.2%22.9–36.4%
Overgrowth17%36.7%28.9–45.3%
Aftershock17%29.9%22.6–38.4%
Second Wind14%41.0%31.9–50.8%
Shield BashFew games11%31.3%22.4–41.9%
Font of LifeFew games11%25.6%17.3–36.3%
Grasp of the UndyingFew games10%43.4%32.9–54.6%
DemolishFew games9.4%47.8%36.5–59.4%
ConditioningFew games4.2%35.5%21.1–53.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight21%26.8%20.4–34.3%
Biscuit DeliveryFew games13%28.3%20.3–37.8%
Cash BackFew games13%42.4%32.8–52.6%
Approach VelocityFew games4.9%55.6%39.6–70.5%
Hextech FlashtraptionFew games4.2%32.3%18.6–49.9%
Glacial AugmentFew games3.4%32.0%17.2–51.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Alacrity23%40.9%33.8–48.4%
Triumph17%38.4%30.3–47.2%
Coup de GraceFew games10%47.4%36.5–58.5%
Cut DownFew games9.9%38.4%28.1–49.8%
Presence of MindFew games8.3%42.6%31.0–55.1%
Press the AttackFew games6.4%36.2%24.0–50.5%
Last StandFew games4.0%37.9%22.7–56.0%
Fleet FootworkFew games3.7%25.9%13.2–44.7%
Lethal TempoFew games3.5%38.5%22.4–57.5%
Legend: HasteFew games3.0%27.3%13.2–48.2%
Legend: BloodlineFew games2.7%35.0%18.1–56.7%

Questions

What keystone do Thresh Mid players take on EUW?

Electrocute, with Sorcery as the secondary tree, is the most played page: 28% of 735 games in all ranks, patch 26.20, 40.4% win rate.

What other rune page do Thresh Mid players use?

Aftershock with Inspiration: 14% of 735 games in all ranks, patch 26.20, 28.0% win rate.

Which stat shards do Thresh Mid players pick?

Adaptive force, Adaptive force, Health scaling: 28% of 735 games in all ranks, patch 26.20, 30.7% win rate.