- Win
- 36.6%
- ▼13.4 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 82
- Pick · Ban
- 0.00 · 6.2%
- as Jungle · any role
Low sample. 82 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 93%Flex Adaptive force 100%Defense Health scaling 93%Set taken in 83% of games
Every rune with its win rate7 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 94% | 36.4% | 26.5–47.5% |
| Grisly MementosFew games | 90% | 35.1% | 25.2–46.5% |
| Taste of BloodFew games | 84% | 33.3% | 23.4–45.1% |
| ElectrocuteFew games | 60% | 32.7% | 21.2–46.6% |
| Dark HarvestFew games | 39% | 43.8% | 28.2–60.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 83% | 38.2% | 27.6–50.1% |
| Manaflow BandFew games | 72% | 37.3% | 26.1–50.1% |
Questions
What keystone do Vex Jungle players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 49% of 82 games in all ranks, patch 26.20, 35.0% win rate.
What other rune page do Vex Jungle players use?
Dark Harvest with Sorcery: 37% of 82 games in all ranks, patch 26.20, 43.3% win rate.
Which stat shards do Vex Jungle players pick?
Attack speed, Adaptive force, Health scaling: 83% of 82 games in all ranks, patch 26.20, 33.8% win rate.











