- Win
- 51.8%
- ▲1.8 vs Mid
- LP a game
- +2.20
- ±0.04
- Games
- 1,024.2k
- a win +20.6 · a loss −17.8
- Pick · Ban
- 6.2 · 12.4%
- as Mid · any role
Fizz Mid, last 30 days: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 1,024,168 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 99%Defense Health scaling 89%Set taken in 84% of games
Every rune with its win rate38 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 51.8% | 51.7–51.9% |
| Grisly Mementos | 95% | 51.8% | 51.7–51.9% |
| Electrocute | 93% | 51.8% | 51.7–51.9% |
| Treasure Hunter | 91% | 51.8% | 51.7–51.9% |
| Ultimate Hunter | 5.6% | 51.8% | 51.4–52.2% |
| Dark Harvest | 5.1% | 51.3% | 50.9–51.7% |
| Sixth Sense | 2.9% | 52.2% | 51.7–52.8% |
| Relentless Hunter | 2.5% | 52.9% | 52.3–53.5% |
| Deep Ward | 0.8% | 52.6% | 51.5–53.6% |
| Taste of Blood | 0.5% | 49.1% | 47.6–50.5% |
| Cheap Shot | 0.4% | 48.3% | 46.7–49.9% |
| Hail of Blades | 0.1% | 46.1% | 43.3–48.9% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 58% | 51.5% | 51.3–51.6% |
| Scorch | 50% | 51.3% | 51.2–51.5% |
| Manaflow Band | 10% | 52.3% | 52.0–52.6% |
| Gathering Storm | 1.6% | 52.1% | 51.4–52.9% |
| Axiom Arcanist | 0.8% | 50.6% | 49.5–51.8% |
| Absolute Focus | 0.7% | 50.6% | 49.4–51.7% |
| Celerity | 0.3% | 50.3% | 48.5–52.0% |
| Nimbus Cloak | 0.3% | 49.9% | 48.1–51.7% |
| Deathfire Touch | 0.2% | 49.9% | 47.4–52.3% |
| Arcane Comet | 0.1% | 46.5% | 43.7–49.2% |
| Waterwalking | 0.1% | 49.1% | 46.0–52.3% |
| Stormraider's Surge | <0.1% | 48.2% | 45.0–51.4% |
| Summon Aery | <0.1% | 41.8% | 36.6–47.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 36% | 52.3% | 52.1–52.4% |
| Coup de Grace | 34% | 52.2% | 52.1–52.4% |
| Legend: Haste | 4.2% | 52.3% | 51.9–52.8% |
| Cut Down | 1.3% | 51.4% | 50.6–52.3% |
| Presence of Mind | 1.0% | 51.6% | 50.6–52.6% |
| Press the Attack | 0.7% | 50.7% | 49.5–51.8% |
| Legend: Alacrity | 0.6% | 48.4% | 47.2–49.6% |
| Last Stand | 0.4% | 48.2% | 46.5–49.8% |
| Conqueror | 0.1% | 44.6% | 41.8–47.4% |
| Lethal Tempo | 0.1% | 43.6% | 40.5–46.7% |
| Absorb Life | <0.1% | 45.3% | 42.1–48.5% |
| Legend: Bloodline | <0.1% | 49.1% | 45.9–52.3% |
| Fleet Footwork | <0.1% | 46.9% | 41.6–52.2% |
Questions
What keystone do Fizz Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 1,024,168 games in all ranks, last 30 days, 51.5% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 5% of 1,024,168 games in all ranks, last 30 days, 51.3% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 84% of 1,024,168 games in all ranks, last 30 days, 51.6% win rate.









































