FizzTop runes

Off-meta Top

Mid88%Jungle8%Top2%
Win
48.8%
▼1.2 vs Top
LP a game
+1.70
±0.24
Games
29.7k
a win +22.0 · a loss −18.1
Pick · Ban
0.15 · 12.0%
as Top · any role

How we measure

Fizz Top, last 30 days: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 29,688 games).

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 74%Flex Adaptive force 97%Defense Health scaling 79%Set taken in 65% of games
Every rune with its win rate47 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact82%49.7%49.1–50.3%
Grisly Mementos73%49.9%49.2–50.5%
Electrocute73%50.0%49.3–50.7%
Treasure Hunter71%49.6%48.9–50.2%
Ultimate Hunter9.0%49.9%48.1–51.8%
Dark Harvest4.3%48.5%45.8–51.3%
Sixth Sense3.6%50.4%47.4–53.4%
Relentless Hunter3.3%50.1%46.9–53.2%
Deep Ward1.2%47.3%42.2–52.5%
Taste of Blood1.0%43.7%38.0–49.5%
Cheap Shot0.7%48.5%41.7–55.4%
Hail of Blades0.5%43.5%35.8–51.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence50%49.7%48.9–50.4%
Scorch42%48.8%48.0–49.7%
Manaflow Band16%50.2%48.8–51.6%
Gathering Storm3.1%48.5%45.3–51.8%
Absolute Focus1.7%47.8%43.5–52.2%
Axiom Arcanist1.0%48.3%42.7–54.0%
Deathfire Touch0.8%45.1%39.0–51.4%
Nimbus Cloak0.7%46.1%39.4–52.9%
Celerity0.7%40.9%34.4–47.8%
Stormraider's Surge0.4%44.4%35.4–53.9%
Arcane CometFew games0.3%39.7%29.6–50.8%
WaterwalkingFew games0.2%50.0%37.3–62.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph36%48.3%47.3–49.2%
Coup de Grace32%48.3%47.3–49.3%
Press the Attack14%45.4%43.9–46.9%
Legend: Alacrity10%44.0%42.2–45.8%
Legend: Haste9.3%48.9%47.1–50.8%
Cut Down7.6%45.7%43.7–47.8%
Presence of Mind6.5%44.6%42.4–46.8%
Last Stand3.3%44.9%41.8–48.0%
Conqueror0.8%39.7%33.7–46.0%
Legend: Bloodline0.8%42.4%36.1–48.8%
Absorb Life0.7%47.9%41.3–54.6%
Lethal Tempo0.5%43.1%35.7–50.9%
Fleet FootworkFew games0.2%57.7%44.2–70.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Overgrowth7.4%46.4%44.3–48.5%
Bone Plating6.0%45.1%42.8–47.4%
Demolish5.2%46.5%44.0–48.9%
Grasp of the Undying4.8%45.7%43.1–48.3%
Second Wind3.1%46.7%43.6–49.9%
Unflinching1.5%43.7%39.2–48.2%
Conditioning0.9%49.3%43.4–55.2%
Font of Life0.6%46.7%39.3–54.3%
Revitalize0.5%40.0%32.5–48.0%
Shield BashFew games0.3%37.1%27.8–47.4%

Questions

What keystone do Fizz Top players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 48% of 29,688 games in all ranks, last 30 days, 50.1% win rate.

What other rune page do Fizz Top players use?

Press the Attack with Sorcery: 4% of 29,688 games in all ranks, last 30 days, 46.6% win rate.

Which stat shards do Fizz Top players pick?

Adaptive force, Adaptive force, Health scaling: 65% of 29,688 games in all ranks, last 30 days, 49.2% win rate.