- Win
- 48.4%
- ▼1.6 vs Top
- LP a game
- +2.20
- ±0.72
- Games
- 3,738
- a win +23.6 · a loss −18.2
- Pick · Ban
- 0.15 · 15.6%
- as Top · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 75%Flex Adaptive force 97%Defense Health scaling 80%Set taken in 65% of games
Every rune with its win rate39 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 82% | 49.8% | 48.0–51.5% |
| Electrocute | 76% | 49.5% | 47.6–51.3% |
| Grisly Mementos | 75% | 50.0% | 48.2–51.9% |
| Treasure Hunter | 73% | 50.0% | 48.1–51.9% |
| Ultimate Hunter | 8.1% | 45.9% | 40.4–51.5% |
| Sixth Sense | 4.3% | 44.4% | 37.0–52.1% |
| Dark Harvest | 3.7% | 54.7% | 46.4–62.8% |
| Relentless Hunter | 3.2% | 45.0% | 36.4–53.9% |
| Taste of BloodFew games | 1.2% | 37.2% | 24.4–52.1% |
| Deep WardFew games | 0.9% | 45.5% | 29.8–62.0% |
| Cheap ShotFew games | 0.7% | 34.6% | 19.4–53.8% |
| Hail of BladesFew games | 0.6% | 45.5% | 26.9–65.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 54% | 49.1% | 46.9–51.2% |
| Scorch | 39% | 46.6% | 44.1–49.2% |
| Manaflow Band | 22% | 50.8% | 47.4–54.2% |
| Gathering Storm | 3.1% | 58.6% | 49.5–67.2% |
| Absolute FocusFew games | 1.1% | 56.1% | 41.0–70.1% |
| CelerityFew games | 0.7% | 38.5% | 22.4–57.5% |
| Deathfire TouchFew games | 0.6% | 52.4% | 32.4–71.7% |
| Axiom ArcanistFew games | 0.6% | 52.4% | 32.4–71.7% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 33% | 48.4% | 45.6–51.2% |
| Coup de Grace | 30% | 48.2% | 45.3–51.1% |
| Press the Attack | 13% | 43.4% | 39.1–47.8% |
| Legend: Alacrity | 10% | 41.0% | 36.3–46.0% |
| Cut Down | 7.1% | 45.7% | 39.8–51.7% |
| Legend: Haste | 6.6% | 47.0% | 40.8–53.2% |
| Presence of Mind | 5.9% | 39.6% | 33.4–46.2% |
| Last Stand | 3.5% | 40.3% | 32.2–48.9% |
| Legend: BloodlineFew games | 1.0% | 48.7% | 33.9–63.8% |
| ConquerorFew games | 0.9% | 40.0% | 25.6–56.4% |
| Absorb LifeFew games | 0.7% | 44.4% | 27.6–62.7% |
| Lethal TempoFew games | 0.6% | 30.4% | 15.6–50.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 7.1% | 41.7% | 35.9–47.7% |
| Bone Plating | 5.7% | 38.5% | 32.2–45.2% |
| Demolish | 4.7% | 49.2% | 41.9–56.5% |
| Grasp of the Undying | 4.0% | 45.0% | 37.3–53.0% |
| Second WindFew games | 2.5% | 48.9% | 39.1–58.9% |
| UnflinchingFew games | 1.7% | 39.7% | 28.5–52.0% |
| ConditioningFew games | 1.1% | 38.1% | 25.0–53.2% |
Questions
What keystone do Fizz Top players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 53% of 3,738 games in all ranks, patch 26.20, 49.4% win rate.
What other rune page do Fizz Top players use?
Press the Attack with Resolve: 4% of 3,738 games in all ranks, patch 26.20, 37.2% win rate.
Which stat shards do Fizz Top players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 3,738 games in all ranks, patch 26.20, 49.3% win rate.











































