FizzTop runes

Off-meta Top

Mid79%Jungle16%Top2%
Win
48.8%
▼1.2 vs Top
LP a game
+1.00
±1.78
Games
506
a win +20.8 · a loss −18.0
Pick · Ban
0.09 · 4.4%
as Top · any role

How we measure

Low sample. 506 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
DominationPrimary
SorcerySecondary
Exact page · 25.1%
ShardsOffense Adaptive force 64%Flex Adaptive force 98%Defense Health scaling 75%Set taken in 56% of games
Every rune with its win rate21 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact81%49.5%44.7–54.3%
Treasure Hunter71%50.1%45.0–55.3%
Electrocute69%50.3%45.1–55.5%
Grisly Mementos66%50.4%45.1–55.8%
Ultimate HunterFew games7.3%40.5%26.4–56.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence52%47.2%41.2–53.2%
Scorch44%44.4%38.0–51.0%
Manaflow BandFew games20%54.6%44.8–64.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph32%53.4%45.7–61.0%
Coup de Grace24%53.8%44.9–62.5%
Press the AttackFew games16%48.8%38.1–59.5%
Legend: HasteFew games14%50.7%39.2–62.2%
Legend: AlacrityFew games10%50.9%37.9–63.9%
Presence of MindFew games8.7%47.7%33.8–62.1%
Cut DownFew games6.1%48.4%32.0–65.2%
Last StandFew games4.2%42.9%24.5–63.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games12%47.5%35.5–59.8%
DemolishFew games12%44.1%32.2–56.7%
Grasp of the UndyingFew games11%47.4%35.0–60.1%
Second WindFew games7.7%43.6%29.3–59.0%
Bone PlatingFew games7.7%43.6%29.3–59.0%

Questions

What keystone do Fizz Top players take on KR?

Electrocute, with Sorcery as the secondary tree, is the most played page: 46% of 506 games in all ranks, patch 26.20, 48.1% win rate.

What other rune page do Fizz Top players use?

Grasp of the Undying with Sorcery: 6% of 506 games in all ranks, patch 26.20, 46.7% win rate.

Which stat shards do Fizz Top players pick?

Adaptive force, Adaptive force, Health scaling: 56% of 506 games in all ranks, patch 26.20, 45.8% win rate.