Fizz Support runes

Mid78%Jungle17%Support2%

Off-meta Support

Win rate43.9%−6.1 pts vs Support 50.0%
LP a game0.00±1.99 · Support +3.62
Games483Support · patch 26.20
Pick rate0.11%as Support
Ban rate4.4%any role

How we measure

Low sample. 483 games, fewer than 1,000. Read these numbers as rough.

Fizz Support on KR, patch 26.20: the most played page is Electrocute with Sorcery (47% of 483 games).

Most played rune pages

Most played rune pages: a keystone with its secondary tree
PagePickedGames Win rate
ElectrocuteDomination, with Sorcery47%22643.4%37% to 50%
ElectrocuteDomination, with Precision36%17445.4%38% to 53%
Dark HarvestDomination, with Precision8.5%4139.0%26% to 54%
ElectrocuteDomination, with Resolve2.9%1442.9%21% to 67%

Every rune, by tree

Domination
Primary 94% · secondary 1%
87%9%0%
0%1%97%
5%81%10%
81%5%12%
Sorcery
Primary 1% · secondary 47%
0%0%1%1%
1%8%2%
43%2%0%
42%1%1%
Precision
secondary 45%
1%0%0%0%
0%40%1%
2%10%0%
37%3%2%

Shards

Offense
Adaptive force 83%Attack speed 14%Ability haste 3%
Flex
Adaptive force 98%Move speed 2%
Defense
Health scaling 67%Health 28%Tenacity and slow resist 6%

Shard sets

  1. Adaptive force, Adaptive force, Health scaling60% · 29241.1%36%–47%
  2. Adaptive force, Adaptive force, Health16% · 7656.6%45%–67%
  3. Attack speed, Adaptive force, Health6.4% · 3141.9%26%–59%
  4. Attack speed, Adaptive force, Health scaling4.8% · 2347.8%29%–67%

Questions

What keystone do Fizz Support players take on KR?

Electrocute, with Sorcery as the secondary tree, is the most played page: 47% of 483 games in all ranks, patch 26.20, 43.4% win rate.

What other rune page do Fizz Support players use?

Dark Harvest with Precision: 8% of 483 games in all ranks, patch 26.20, 39.0% win rate.

Which stat shards do Fizz Support players pick?

Adaptive force, Adaptive force, Health scaling: 60% of 483 games in all ranks, patch 26.20, 41.1% win rate.