- Win
- 44.0%
- ▼6.0 vs Support
- LP a game
- +0.80
- ±2.03
- Games
- 457
- a win +23.0 · a loss −17.2
- Pick · Ban
- 0.11 · 9.8%
- as Support · any role
Low sample. 457 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 99%Defense Health scaling 86%Set taken in 78% of games
Every rune with its win rate14 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 94% | 43.7% | 39.1–48.4% |
| Grisly Mementos | 87% | 44.4% | 39.6–49.4% |
| Treasure Hunter | 81% | 44.2% | 39.2–49.3% |
| Electrocute | 79% | 44.3% | 39.2–49.5% |
| Dark HarvestFew games | 17% | 47.4% | 36.7–58.4% |
| Ultimate HunterFew games | 14% | 46.0% | 34.3–58.2% |
| Sixth SenseFew games | 5.5% | 48.0% | 30.0–66.5% |
| Deep WardFew games | 4.6% | 47.6% | 28.3–67.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 50% | 44.4% | 38.1–50.8% |
| Scorch | 49% | 45.5% | 39.1–52.1% |
| Manaflow BandFew games | 7.9% | 47.2% | 32.0–63.0% |
| Gathering StormFew games | 5.0% | 52.2% | 33.0–70.8% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 37% | 41.2% | 34.1–48.7% |
| Triumph | 35% | 41.6% | 34.3–49.3% |
Questions
What keystone do Fizz Support players take on BR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 56% of 457 games in all ranks, patch 26.20, 45.7% win rate.
What other rune page do Fizz Support players use?
Dark Harvest with Precision: 14% of 457 games in all ranks, patch 26.20, 44.6% win rate.
Which stat shards do Fizz Support players pick?
Adaptive force, Adaptive force, Health scaling: 78% of 457 games in all ranks, patch 26.20, 43.9% win rate.


















