FizzSupport runes

Off-meta Support

Mid92%Jungle5%Support1%
Win
44.8%
▼5.2 vs Support
LP a game
+2.40
±2.98
Games
241
a win +26.0 · a loss −17.3
Pick · Ban
0.06 · 14.1%
as Support · any role

How we measure

Low sample. 241 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 95%Flex Adaptive force 100%Defense Health scaling 86%Set taken in 78% of games
Every rune with its win rate11 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact95%45.9%39.5–52.3%
Electrocute87%45.2%38.7–52.0%
Grisly Mementos86%44.9%38.3–51.7%
Treasure Hunter73%44.3%37.2–51.7%
Ultimate HunterFew games20%46.9%33.7–60.6%
Dark HarvestFew games10.0%50.0%31.4–68.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence54%47.3%39.0–55.8%
Scorch48%49.1%40.2–58.1%
Gathering StormFew games10%40.0%23.4–59.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games30%37.5%27.2–49.1%
TriumphFew games27%36.4%25.8–48.4%

Questions

What keystone do Fizz Support players take on EUNE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 241 games in all ranks, patch 26.20, 49.7% win rate.

What other rune page do Fizz Support players use?

Dark Harvest with Precision: 6% of 241 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Fizz Support players pick?

Adaptive force, Adaptive force, Health scaling: 78% of 241 games in all ranks, patch 26.20, 44.4% win rate.