FizzSupport runes

Off-meta Support

Mid86%Jungle9%Support1%
Win
40.9%
▼9.1 vs Support
LP a game
—
Not enough games
Games
22
Pick · Ban
0.05 · 13.2%
as Support · any role
Few games

How we measure

Low sample. 22 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 68%Set taken in 59% of games
Every rune with its win rate1 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games100%40.9%23.3–61.3%

Questions

What keystone do Fizz Support players take on OCE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 59% of 22 games in all ranks, patch 26.20, 46.2% win rate.

Which stat shards do Fizz Support players pick?

Adaptive force, Adaptive force, Health scaling: 59% of 22 games in all ranks, patch 26.20, 46.2% win rate.