- Win
- 51.0%
- ▲1.0 vs Mid
- LP a game
- +2.00
- ±0.86
- Games
- 2,045
- a win +20.6 · a loss −17.5
- Pick · Ban
- 5.1 · 13.2%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 99%Defense Health scaling 86%Set taken in 79% of games
Every rune with its win rate20 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 50.9% | 48.7–53.1% |
| Electrocute | 95% | 51.2% | 48.9–53.4% |
| Grisly Mementos | 91% | 50.9% | 48.6–53.2% |
| Treasure Hunter | 86% | 50.7% | 48.4–53.0% |
| Ultimate Hunter | 7.9% | 56.8% | 49.1–64.2% |
| Sixth Sense | 6.2% | 52.8% | 44.1–61.2% |
| Relentless HunterFew games | 4.8% | 48.5% | 38.9–58.2% |
| Dark HarvestFew games | 3.2% | 46.2% | 34.6–58.2% |
| Deep WardFew games | 1.0% | 60.0% | 38.7–78.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 58% | 50.5% | 47.6–53.3% |
| Scorch | 45% | 49.0% | 45.8–52.3% |
| Manaflow Band | 16% | 56.3% | 50.9–61.5% |
| Gathering StormFew games | 2.1% | 59.5% | 44.5–73.0% |
| CelerityFew games | 1.3% | 48.2% | 30.7–66.0% |
| Axiom ArcanistFew games | 1.0% | 55.0% | 34.2–74.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 33% | 51.1% | 47.3–54.9% |
| Triumph | 32% | 51.4% | 47.6–55.2% |
| Legend: HasteFew games | 3.8% | 48.7% | 38.0–59.6% |
| Presence of MindFew games | 1.4% | 48.3% | 31.4–65.6% |
| Cut DownFew games | 1.0% | 52.4% | 32.4–71.7% |
Questions
What keystone do Fizz Mid players take on OCE?
Electrocute, with Sorcery as the secondary tree, is the most played page: 61% of 2,045 games in all ranks, patch 26.20, 50.5% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 3% of 2,045 games in all ranks, patch 26.20, 46.7% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 79% of 2,045 games in all ranks, patch 26.20, 49.8% win rate.
























