FizzMid runes

Off-meta Mid

Mid88%Jungle7%
Win
53.0%
▲2.9 vs Mid
LP a game
+2.90
±1.41
Games
793
a win +20.6 · a loss −17.6
Pick · Ban
7.4 · 14.0%
as Mid · any role

How we measure

Low sample. 793 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 2 most played
DominationPrimary
SorcerySecondary
Exact page · 44.3%
ShardsOffense Adaptive force 95%Flex Adaptive force 98%Defense Health scaling 93%Set taken in 88% of games
Every rune with its win rate14 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact95%53.0%49.4–56.5%
Electrocute93%53.3%49.7–56.9%
Grisly Mementos92%52.5%48.8–56.1%
Treasure Hunter92%53.2%49.5–56.7%
Dark HarvestFew games4.2%45.5%29.8–62.0%
Sixth SenseFew games3.5%50.0%32.6–67.4%
Relentless HunterFew games3.0%58.3%38.8–75.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence56%52.3%47.6–56.9%
Scorch48%52.2%47.2–57.2%
Manaflow BandFew games9.5%57.3%46.1–67.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de Grace38%52.5%46.9–58.0%
Triumph38%52.3%46.7–57.9%
Legend: HasteFew games3.7%44.8%28.4–62.5%
Cut DownFew games2.8%45.5%26.9–65.3%

Questions

What keystone do Fizz Mid players take on ME?

Electrocute, with Sorcery as the secondary tree, is the most played page: 56% of 793 games in all ranks, patch 26.20, 53.5% win rate.

What other rune page do Fizz Mid players use?

Dark Harvest with Precision: 4% of 793 games in all ranks, patch 26.20, 46.9% win rate.

Which stat shards do Fizz Mid players pick?

Adaptive force, Adaptive force, Health scaling: 88% of 793 games in all ranks, patch 26.20, 52.5% win rate.