FizzMid runes

6th of 40 Middown 3 places since 26.20

Mid90%Jungle6%
Win
54.2%
▲4.2 vs Mid
LP a game
+2.70
±1.12
Games
1,197
a win +19.9 · a loss −17.9
Pick · Ban
4.5 · 6.6%
as Mid · any role

How we measure

Fizz Mid on SG, patch 26.21: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 1,197 games).

Rune pages

Exact pages · 2 most played
DominationPrimary
SorcerySecondary
Exact page · 47.9%
ShardsOffense Adaptive force 90%Flex Adaptive force 98%Defense Health scaling 87%Set taken in 81% of games
Every rune with its win rate18 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact96%54.0%51.1–56.8%
Grisly Mementos92%54.2%51.2–57.1%
Electrocute88%54.2%51.2–57.2%
Treasure Hunter84%53.9%50.8–56.9%
Dark Harvest9.6%55.7%46.5–64.4%
Ultimate Hunter9.4%55.8%46.6–64.6%
Sixth SenseFew games4.9%57.6%44.9–69.4%
Relentless HunterFew games4.7%53.6%40.7–66.0%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence58%54.7%50.9–58.3%
Scorch53%53.9%50.0–57.8%
Manaflow BandFew games8.0%59.4%49.4–68.7%
Gathering StormFew games2.1%56.0%37.1–73.3%
Axiom ArcanistFew games1.7%55.0%34.2–74.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de Grace32%53.4%48.4–58.4%
Triumph31%52.7%47.6–57.7%
Legend: HasteFew games3.4%56.1%41.0–70.1%
Cut DownFew games2.4%72.4%54.3–85.3%
Presence of MindFew games2.2%65.4%46.2–80.6%

Questions

What keystone do Fizz Mid players take on SG?

Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 1,197 games in all ranks, patch 26.21, 54.3% win rate.

What other rune page do Fizz Mid players use?

Dark Harvest with Precision: 9% of 1,197 games in all ranks, patch 26.21, 56.3% win rate.

Which stat shards do Fizz Mid players pick?

Adaptive force, Adaptive force, Health scaling: 81% of 1,197 games in all ranks, patch 26.21, 54.3% win rate.