- Win
- 57.8%
- ▲7.8 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 71
- Pick · Ban
- 0.60 · 13.8%
- as Jungle · any role
Low sample. 71 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 80%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 77% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 96% | 58.8% | 47.0–69.7% |
| TriumphFew games | 92% | 58.5% | 46.3–69.6% |
| Press the AttackFew games | 76% | 55.6% | 42.4–68.0% |
| Legend: AlacrityFew games | 76% | 55.6% | 42.4–68.0% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Magical FootwearFew games | 69% | 55.1% | 41.3–68.2% |
| Cosmic InsightFew games | 66% | 57.5% | 43.3–70.5% |
Questions
What keystone do Fizz Jungle players take on ME?
Press the Attack, with Inspiration as the secondary tree, is the most played page: 72% of 71 games in all ranks, patch 26.20, 52.9% win rate.
What other rune page do Fizz Jungle players use?
Electrocute with Precision: 15% of 71 games in all ranks, patch 26.20, 63.6% win rate.
Which stat shards do Fizz Jungle players pick?
Attack speed, Adaptive force, Health scaling: 77% of 71 games in all ranks, patch 26.20, 56.4% win rate.










