FizzJungle runes

Off-meta Jungle

Mid88%Jungle7%
Win
57.8%
▲7.8 vs Jungle
LP a game
—
Not enough games
Games
71
Pick · Ban
0.60 · 13.8%
as Jungle · any role
Few games

How we measure

Low sample. 71 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 80%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 77% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games96%58.8%47.0–69.7%
TriumphFew games92%58.5%46.3–69.6%
Press the AttackFew games76%55.6%42.4–68.0%
Legend: AlacrityFew games76%55.6%42.4–68.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Magical FootwearFew games69%55.1%41.3–68.2%
Cosmic InsightFew games66%57.5%43.3–70.5%

Questions

What keystone do Fizz Jungle players take on ME?

Press the Attack, with Inspiration as the secondary tree, is the most played page: 72% of 71 games in all ranks, patch 26.20, 52.9% win rate.

What other rune page do Fizz Jungle players use?

Electrocute with Precision: 15% of 71 games in all ranks, patch 26.20, 63.6% win rate.

Which stat shards do Fizz Jungle players pick?

Attack speed, Adaptive force, Health scaling: 77% of 71 games in all ranks, patch 26.20, 56.4% win rate.