- Win
- 48.1%
- ▼1.9 vs Support
- LP a game
- +2.30
- ±3.01
- Games
- 233
- a win +24.7 · a loss −18.5
- Pick · Ban
- 0.09 · 14.7%
- as Support · any role
Low sample. 233 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 94%Flex Adaptive force 100%Defense Health scaling 94%Set taken in 82% of games
Every rune with its win rate10 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 96% | 48.4% | 41.9–55.0% |
| Grisly Mementos | 89% | 48.8% | 42.1–55.6% |
| Electrocute | 82% | 48.2% | 41.2–55.2% |
| Treasure Hunter | 76% | 48.9% | 41.6–56.2% |
| Ultimate HunterFew games | 15% | 55.9% | 39.5–71.1% |
| Dark HarvestFew games | 14% | 51.5% | 35.2–67.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 47% | 47.3% | 38.2–56.5% |
| Scorch | 46% | 46.7% | 37.6–56.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 41% | 48.4% | 38.6–58.3% |
| TriumphFew games | 37% | 47.1% | 37.0–57.5% |
Questions
What keystone do Fizz Support players take on LAN?
Electrocute, with Sorcery as the secondary tree, is the most played page: 52% of 233 games in all ranks, patch 26.20, 50.0% win rate.
What other rune page do Fizz Support players use?
Dark Harvest with Precision: 13% of 233 games in all ranks, patch 26.20, 54.8% win rate.
Which stat shards do Fizz Support players pick?
Adaptive force, Adaptive force, Health scaling: 82% of 233 games in all ranks, patch 26.20, 48.4% win rate.














