- Win
- 51.6%
- ▲1.6 vs Mid
- LP a game
- +2.20
- ±0.07
- Games
- 341.7k
- a win +20.6 · a loss −17.8
- Pick · Ban
- 6.1 · 11.7%
- as Mid · any role
Fizz Mid, last 7 days: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 341,744 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 99%Defense Health scaling 89%Set taken in 84% of games
Every rune with its win rate38 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 51.7% | 51.5–51.8% |
| Grisly Mementos | 95% | 51.7% | 51.5–51.8% |
| Electrocute | 93% | 51.7% | 51.5–51.9% |
| Treasure Hunter | 91% | 51.6% | 51.5–51.8% |
| Ultimate Hunter | 5.7% | 51.3% | 50.6–52.0% |
| Dark Harvest | 5.2% | 51.6% | 50.9–52.4% |
| Sixth Sense | 3.0% | 51.9% | 51.0–52.9% |
| Relentless Hunter | 2.4% | 53.1% | 52.0–54.1% |
| Deep Ward | 0.8% | 52.4% | 50.6–54.3% |
| Taste of Blood | 0.4% | 48.7% | 46.2–51.3% |
| Cheap Shot | 0.4% | 48.6% | 45.8–51.3% |
| Hail of Blades | 0.1% | 43.4% | 38.6–48.4% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 58% | 51.4% | 51.2–51.6% |
| Scorch | 51% | 51.3% | 51.0–51.5% |
| Manaflow Band | 9.4% | 52.3% | 51.7–52.8% |
| Gathering Storm | 1.7% | 51.3% | 50.0–52.5% |
| Axiom Arcanist | 0.8% | 50.8% | 48.9–52.7% |
| Absolute Focus | 0.7% | 51.2% | 49.2–53.2% |
| Nimbus Cloak | 0.3% | 51.7% | 48.8–54.6% |
| Celerity | 0.3% | 51.5% | 48.6–54.5% |
| Deathfire Touch | 0.2% | 51.0% | 46.8–55.2% |
| Arcane Comet | 0.1% | 44.5% | 39.9–49.2% |
| Stormraider's Surge | <0.1% | 49.1% | 43.6–54.5% |
| Waterwalking | <0.1% | 54.0% | 48.4–59.4% |
| Summon Aery | <0.1% | 39.8% | 31.3–49.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 36% | 52.0% | 51.7–52.3% |
| Coup de Grace | 34% | 51.9% | 51.6–52.2% |
| Legend: Haste | 4.4% | 52.7% | 52.0–53.5% |
| Cut Down | 1.3% | 51.6% | 50.1–53.1% |
| Presence of Mind | 1.0% | 52.4% | 50.7–54.0% |
| Press the Attack | 0.7% | 51.2% | 49.2–53.2% |
| Legend: Alacrity | 0.6% | 48.2% | 46.1–50.3% |
| Last Stand | 0.4% | 48.6% | 45.8–51.4% |
| Conqueror | 0.1% | 45.8% | 41.0–50.8% |
| Absorb Life | 0.1% | 46.0% | 40.9–51.1% |
| Lethal Tempo | 0.1% | 46.3% | 41.0–51.6% |
| Legend: Bloodline | <0.1% | 50.3% | 44.7–55.9% |
| Fleet Footwork | <0.1% | 53.6% | 44.4–62.5% |
Questions
What keystone do Fizz Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 341,744 games in all ranks, last 7 days, 51.4% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 5% of 341,744 games in all ranks, last 7 days, 51.7% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 84% of 341,744 games in all ranks, last 7 days, 51.5% win rate.









































