GangplankMid

Off-meta MidMaster+

Top92%Mid7%
Win
49.8%
▼0.1 vs Mid
LP a game
+0.80
±1.39
Games
1,330
a win +25.6 · a loss −24.0
Pick · Ban
0.39 · 8.8%
as Mid · any role

How we measure

Build

Most played of 1,330 games

Items 16.1% of games with a core · 48.2% won

  1. Essence Reaver
  2. The Collector
  3. Infinity Edge
4th
  • I60.9% won40% pick
  • L49.5% won22% pick
  • I66.7% won9.2% pick
5th
  • V66.7% won18% pick
  • L53.3% won17% pick
  • I61.9% won12% pick

48.2% won (40.0–56.5) · 137 games

Start

  • Doran's Blade
  • Health Potion

57% · 49.0% won

Boots

  • Immortal Path

38% · 55.0% won

Spells

  • Flash
  • Ignite

81% · 50.4% won

or FT 17%

Skills · max

starts E Q W

41% · 50.0% won

or 3.0%

RunesDeathfire Touch + Precision
Sorcery
Precision
Exact page · 23.8%

Runes Deathfire Touch + Precision

or Stormraider's Surge + Precision 20%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and DiamondOff-meta
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Syndra50.0%
  2. Ahri51.4%
  3. Locke50.6%
  4. Yasuo50.8%
  5. Yone49.4%
  6. Sylas49.1%
  7. Akali48.4%
  8. Zed49.6%
  9. Viktor46.0%
  10. Gangplank49.8%
LP by rankMaster+: a win +25.6 · a loss −24.010 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Gangplank by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron403 games40345.1%+20.6−18.0−0.70rank +0.66, ±1.95, the 95% range, over 403 games
Bronze2,304 games2,30449.9%+21.5−17.0+2.30rank +2.49, ±0.82, the 95% range, over 2,304 games
Silver5,206 games5,20649.1%+21.1−17.4+1.60rank +2.35, ±0.54, the 95% range, over 5,206 games
Gold7,397 games7,39750.4%+21.0−17.6+2.00rank +2.20, ±0.46, the 95% range, over 7,397 games
Platinum7,591 games7,59149.1%+20.4−18.0+1.00rank +1.84, ±0.45, the 95% range, over 7,591 games
Emerald5,449 games5,44949.5%+20.2−18.1+1.10rank +1.48, ±0.52, the 95% range, over 5,449 games
Diamond2,689 games2,68950.1%+20.7−17.9+1.60rank +1.97, ±0.75, the 95% range, over 2,689 games
Master1,242 games1,24249.4%+25.5−23.7+0.80rank +2.04, ±1.43, the 95% range, over 1,242 games
Grandmaster62 games, small sample6254.8%+26.9−27.6+2.30rank +0.73, ±7.00, the 95% range, over 62 games
Challenger18 games, small sample1855.6%+26.0−30.5+0.90rank +0.46, ±13.50, the 95% range, over 18 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▲1.5 since 26.203 patches
Gangplank Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2149.8%, 47% to 52%, the 95% range0.4%8.8%+0.80, ±1.39, the 95% range, over 1,322 games1,330
26.2048.2%, 45% to 51%, the 95% range0.4%7.3%+0.10, ±1.62, the 95% range, over 1,084 games1,101
26.1951.2%, 47% to 56%, the 95% range0.5%3.4%+1.20, ±2.74, the 95% range, over 448 games449

Questions

Is Gangplank Mid good right now?

Grade B, off-meta: 49.8% won over 1,330 games in Master and above on all servers, patch 26.21.

How much LP does Gangplank Mid net a game?

+0.80 LP a game (±1.39) in Master and above on all servers, patch 26.21, against a rank average of +1.92.

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