GangplankSupport build

Off-meta Support

Top92%Mid7%Support<1%
Win
38.5%
▼11.4 vs Support
LP a game
—
Not enough games
Games
26
Pick · Ban
0.01 · 8.8%
as Support · any role
Few games

How we measure

Gangplank Support, patch 26.21: skill order Q > E > W (each the most played of 26 games).

Low sample. 26 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 26 games

Start

Hp

100% · 40.0% won

Spells

FlIg

88% · 34.8% won

Skills

starts E Q W

48% · 41.7% won

BootsIonian Boots of Lucidity46% · 33.3% won

Skill path 46% of games · 54.6% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW314151718
EE18101213
RR61116

Starting items

2 × Health Potion100% · 40.0% won · 25 gamesFew games

Summoner spells

Flash + Ignite88% · 34.8% won · 23 gamesFew games
Every option as a table2 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
2 × Health PotionFew games100%40.0%23.4%–59.3%25
Summoner spells
Flash + IgniteFew games88%34.8%18.8%–55.1%23

Questions

What skill order do Gangplank Support players use?

Most often they max Q, E, W and start E, Q, W: 48% of 25 games with a skill order in Master and above, patch 26.21, 41.7% win rate.

Which summoner spells do Gangplank Support players take?

Flash and Ignite, in 88% of 26 games in Master and above, patch 26.21, 34.8% win rate.