- Win
- 32.3%
- ▼17.7 vs Mid
- LP a game
- —
- Not enough games
- Games
- 31
- Pick · Ban
- 0.00 · 11.0%
- as Mid · any role
Hecarim Mid, patch 26.21: Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 31 games).
Low sample. 31 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Hp
×2To
×2To
38% · 36.4% won
Spells
Gh
Ig
Ig
52% · 37.5% won
Skills
››starts Q W E
61% · 23.5% won
BootsCrimson Lucidity52% · 25.0% won
Skill path 63% of games · 23.5% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Questions
What skill order do Hecarim Mid players use?
Most often they max Q, W, E and start Q, W, E: 61% of 28 games with a skill order in Diamond and above, patch 26.21, 23.5% win rate.
Which summoner spells do Hecarim Mid players take?
Ghost and Ignite, in 52% of 31 games in Diamond and above, patch 26.21, 37.5% win rate.










