HecarimJungle build

29th of 48 Jungledown 1 place since 26.20

Jungle100%
Win
49.9%
▼0.1 vs Jungle
LP a game
+1.90
±0.22
Games
43.7k
a win +23.9 · a loss −20.4
Pick · Ban
6.1 · 10.9%
as Jungle · any role

How we measure

Hecarim Jungle, patch 26.21: Spear of Shojin, Death's Dance, Endless Hunger; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 43,765 games).

Build

Most played of 43,765 games

Start

Gh

57% · 50.7% won

Spells

GhSm

98% · 50.0% won

Skills

starts Q W Q

60% · 52.7% won

Items 14.0% of games with a core

  1. Spear of Shojin
  2. Death's Dance
  3. Endless Hunger
4th
  • Eh64.6% won24% pick
  • Mo59.7% won14% pick
  • Dd64.2% won14% pick
5th
  • Eh62.6% won13% pick
  • Mo62.8% won11% pick
  • Ga67.7% won8.0% pick

57.6% won (56.0–59.3) · 3,463 games

BootsIonian Boots of Lucidity62% · 50.1% won

Skill path 57% of games · 54.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ13579
WW28101213
EE414151718
RR61116

Core items

First three finished, in the order bought
  1. Spear of Shojin › Death's Dance › Endless Hunger3,463 gamesMost played14%57.6%56% to 59%
  2. Spear of Shojin › Black Cleaver › Death's Dance2,551 games10%54.7%53% to 57%
  3. Hubris › Death's Dance › Endless Hunger1,694 games6.8%58.1%56% to 60%
  4. Spear of Shojin › Death's Dance › Black Cleaver1,375 games5.6%54.2%52% to 57%
  5. Spear of Shojin › Death's Dance › Maw of Malmortius1,135 games4.6%52.7%50% to 56%
  6. Hubris › Spear of Shojin › Death's Dance1,123 games4.5%55.8%53% to 59%
  7. Black Cleaver › Death's Dance › Endless Hunger857 games3.5%59.4%56% to 63%
  8. Spear of Shojin › Endless Hunger › Death's Dance716 games2.9%57.8%54% to 61%

Skills

Max order
  1. starts Q W Q60%52.7%21,682
  2. starts Q W E34%46.2%12,514
  3. starts Q W E2.3%40.5%840
  4. starts Q E W1.5%44.3%551
  5. starts Q W Q1.3%49.9%455

Starting items

Gustwalker Hatchling57% · 50.7% won · 21,003 games
  • Gustwalker Hatchling + Health Potion 40%49.0% won
  • Scorchclaw Pup + Health Potion 1.1%39.8% won

Boots

Ionian Boots of Lucidity62% · 50.1% won · 26,977 games
  • Gluttonous Greaves Highest win16%52.4% won
  • Mercury's Treads 10%50.0% won

Summoner spells

Ghost + Smite98% · 50.0% won · 43,033 games
  • Flash + Smite 1.4%42.4% won
  • Smite + Ignite 0.2%54.8% won
Every option as a table53 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Spear of Shojin › Death's Dance › Endless Hunger14%57.6%56.0%–59.3%3,463
Spear of Shojin › Black Cleaver › Death's Dance10%54.7%52.7%–56.6%2,551
Hubris › Death's Dance › Endless Hunger6.8%58.1%55.7%–60.4%1,694
Spear of Shojin › Death's Dance › Black Cleaver5.6%54.2%51.5%–56.8%1,375
Spear of Shojin › Death's Dance › Maw of Malmortius4.6%52.7%49.8%–55.6%1,135
Hubris › Spear of Shojin › Death's Dance4.5%55.8%52.9%–58.7%1,123
Black Cleaver › Death's Dance › Endless Hunger3.5%59.4%56.1%–62.6%857
Spear of Shojin › Endless Hunger › Death's Dance2.9%57.8%54.2%–61.4%716
4th item, of 12,529 games that reached it
Endless Hunger24%64.6%62.8%–66.3%2,951
Maw of Malmortius14%59.7%57.4%–61.9%1,814
Death's Dance14%64.2%62.0%–66.5%1,748
Serylda's Grudge10.0%64.3%61.7%–67.0%1,248
Black Cleaver9.7%59.1%56.3%–61.8%1,215
Sterak's Gage4.9%64.2%60.3%–67.9%609
5th item, of 3,929 games that reached it
Endless Hunger13%62.6%58.3%–66.6%510
Maw of Malmortius11%62.8%58.2%–67.2%438
Guardian Angel8.0%67.7%62.4%–72.6%316
Serylda's Grudge7.3%71.0%65.5%–75.9%286
Sterak's Gage7.2%66.1%60.4%–71.4%283
Randuin's Omen6.6%53.1%47.0%–59.1%260
Boots
Ionian Boots of Lucidity62%50.1%49.5%–50.7%26,977
Gluttonous Greaves16%52.4%51.2%–53.5%7,102
Mercury's Treads10%50.0%48.5%–51.4%4,430
Plated Steelcaps6.7%48.1%46.3%–49.9%2,912
No boots4.4%40.4%38.2%–42.6%1,930
Starting items
Gustwalker Hatchling57%50.7%50.0%–51.4%21,003
Gustwalker Hatchling + Health Potion40%49.0%48.2%–49.8%14,600
Scorchclaw Pup + Health Potion1.1%39.8%35.2%–44.6%417
Mosstomper Seedling0.6%52.2%45.4%–58.8%209
Summoner spells
Ghost + Smite98%50.0%49.5%–50.4%43,033
Flash + Smite1.4%42.4%38.5%–46.3%614
Smite + Ignite0.2%54.8%45.2%–64.0%104
Skill order
Max Q W E · starts Q W Q60%52.7%52.1%–53.4%21,682
Max Q W E · starts Q W E34%46.2%45.3%–47.1%12,514
Max Q E W · starts Q W E2.3%40.5%37.2%–43.8%840
Max Q W E · starts Q E W1.5%44.3%40.2%–48.5%551
Max Q E W · starts Q W Q1.3%49.9%45.3%–54.5%455
First 11 skill points
Q W Q E Q R Q W Q W R57%54.0%53.3%–54.7%20,041
Q W E Q Q R Q W Q W R31%47.6%46.7%–48.5%11,031
Q W E Q Q R Q E Q E R1.9%42.9%39.2%–46.7%671
Q E W Q Q R Q W Q W R1.3%47.4%42.9%–52.0%462
Q W Q E Q R Q W Q W W1.2%54.6%49.8%–59.3%418
Q W E Q Q R Q E Q W R1.0%40.3%35.4%–45.5%362
Finished items
Black Cleaver36%51.8%51.1%–52.6%15,807
Hubris29%51.7%50.8%–52.5%12,830
Maw of Malmortius16%54.9%53.7%–56.1%6,972
Axiom Arc8.4%55.0%53.4%–56.6%3,687
Serylda's Grudge6.2%63.4%61.6%–65.2%2,730
Voltaic Cyclosword4.5%53.2%51.0%–55.4%1,974
Serpent's Fang4.0%52.9%50.5%–55.2%1,765
Sterak's Gage3.1%61.4%58.8%–63.9%1,370
Eclipse2.8%53.6%50.8%–56.4%1,205
Lord Dominik's Regards2.6%59.4%56.5%–62.2%1,130

Questions

What do Hecarim Jungle players build first on all servers?

The most played core is Spear of Shojin, then Death's Dance, then Endless Hunger: 8% of 43,765 games in Diamond and above, patch 26.21, 57.6% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, Q: 60% of 36,383 games with a skill order in Diamond and above, patch 26.21, 52.7% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 98% of 43,765 games in Diamond and above, patch 26.21, 50.0% win rate.