HecarimJungle build

34th of 48 Jungle

Jungle99%
Win
48.7%
▼1.3 vs Jungle
LP a game
+1.80
±0.26
Games
26.0k
a win +22.4 · a loss −18.0
Pick · Ban
4.6 · 3.8%
as Jungle · any role

How we measure

Build

Most played of 26,007 games

Start

Gh

66% · 50.1% won

Spells

GhSm

95% · 49.2% won

Skills

starts Q W Q

51% · 53.1% won

Items 10.0% of games with a core

  1. Spear of Shojin
  2. Death's Dance
  3. Endless Hunger
4th
  • Eh62.7% won22% pick
  • Dd59.3% won15% pick
  • Mo58.3% won12% pick
5th
  • Mo59.1% won13% pick
  • Eh63.4% won10% pick
  • Sg61.4% won9.2% pick

54.8% won (52.4–57.1) · 1,762 games

BootsIonian Boots of Lucidity46% · 47.2% won

Skill path 48% of games · 54.2% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ13579
WW28101213
EE414151718
RR61116

Core items

First three finished, in the order bought
  1. Spear of Shojin › Death's Dance › Endless Hunger1,762 gamesMost played10.0%54.8%52% to 57%
  2. Hubris › Death's Dance › Endless Hunger1,382 gamesHighest win7.8%60.4%58% to 63%
  3. Hubris › Axiom Arc › Endless Hunger1,354 games7.7%54.1%51% to 57%
  4. Spear of Shojin › Black Cleaver › Death's Dance1,292 games7.3%53.0%50% to 56%
  5. Black Cleaver › Death's Dance › Endless Hunger1,085 games6.1%58.5%56% to 61%
  6. Hubris › Axiom Arc › Death's Dance947 games5.4%51.4%48% to 55%
  7. Spear of Shojin › Death's Dance › Black Cleaver942 games5.3%49.9%47% to 53%
  8. Death's Dance › Black Cleaver › Endless Hunger710 games4.0%59.2%56% to 63%

Skills

Max order
  1. starts Q W Q51%53.1%13,250
  2. starts Q W E39%45.3%10,088
  3. starts Q W E3.4%38.6%874
  4. starts Q E W2.1%40.1%551
  5. starts Q W Q1.2%42.3%305

Starting items

Gustwalker Hatchling66% · 50.1% won · 17,036 games
  • Gustwalker Hatchling + Health Potion 29%46.8% won
  • Scorchclaw Pup + Health Potion 2.3%39.0% won

Boots

Ionian Boots of Lucidity46% · 47.2% won · 12,055 games
  • Gluttonous Greaves Highest win31%52.3% won
  • Mercury's Treads 9.4%50.6% won

Summoner spells

Ghost + Smite95% · 49.2% won · 24,677 games
  • Flash + Smite 4.6%39.1% won
  • Smite + Ignite 0.5%53.1% won
Every option as a table53 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Spear of Shojin › Death's Dance › Endless Hunger10.0%54.8%52.4%–57.1%1,762
Hubris › Death's Dance › Endless Hunger7.8%60.4%57.8%–63.0%1,382
Hubris › Axiom Arc › Endless Hunger7.7%54.1%51.4%–56.7%1,354
Spear of Shojin › Black Cleaver › Death's Dance7.3%53.0%50.3%–55.7%1,292
Black Cleaver › Death's Dance › Endless Hunger6.1%58.5%55.6%–61.4%1,085
Hubris › Axiom Arc › Death's Dance5.4%51.4%48.2%–54.6%947
Spear of Shojin › Death's Dance › Black Cleaver5.3%49.9%46.7%–53.1%942
Death's Dance › Black Cleaver › Endless Hunger4.0%59.2%55.5%–62.7%710
4th item, of 9,250 games that reached it
Endless Hunger22%62.7%60.6%–64.7%2,057
Death's Dance15%59.3%56.6%–61.9%1,350
Maw of Malmortius12%58.3%55.4%–61.2%1,130
Serylda's Grudge11%61.9%59.0%–64.8%1,058
Black Cleaver11%57.8%54.7%–60.9%981
Sterak's Gage6.6%57.3%53.3%–61.1%606
5th item, of 3,237 games that reached it
Maw of Malmortius13%59.1%54.3%–63.8%411
Endless Hunger10%63.4%58.0%–68.4%325
Sterak's Gage9.2%61.4%55.8%–66.8%298
Serylda's Grudge7.8%62.7%56.6%–68.4%252
Spear of Shojin7.5%64.3%58.2%–70.1%244
Death's Dance7.3%62.3%56.0%–68.2%236
Boots
Ionian Boots of Lucidity46%47.2%46.3%–48.1%12,055
Gluttonous Greaves31%52.3%51.2%–53.3%8,000
Mercury's Treads9.4%50.6%48.6%–52.6%2,444
Plated Steelcaps6.7%47.5%45.2%–49.9%1,748
No boots5.1%41.0%38.4%–43.7%1,322
Starting items
Gustwalker Hatchling66%50.1%49.3%–50.8%17,036
Gustwalker Hatchling + Health Potion29%46.8%45.7%–47.9%7,505
Scorchclaw Pup + Health Potion2.3%39.0%35.2%–42.9%608
Scorchclaw Pup1.5%46.1%41.1%–51.1%380
Summoner spells
Ghost + Smite95%49.2%48.5%–49.8%24,677
Flash + Smite4.6%39.1%36.4%–41.9%1,191
Smite + Ignite0.5%53.1%44.5%–61.6%128
Skill order
Max Q W E · starts Q W Q51%53.1%52.2%–53.9%13,250
Max Q W E · starts Q W E39%45.3%44.3%–46.3%10,088
Max Q E W · starts Q W E3.4%38.6%35.4%–41.8%874
Max Q W E · starts Q E W2.1%40.1%36.1%–44.3%551
Max Q E W · starts Q W Q1.2%42.3%36.9%–47.9%305
First 11 skill points
Q W Q E Q R Q W Q W R48%54.2%53.3%–55.1%11,885
Q W E Q Q R Q W Q W R35%46.6%45.6%–47.7%8,539
Q W E Q Q R Q E Q E R2.5%40.8%36.9%–44.8%603
Q E W Q Q R Q W Q W R1.7%42.6%37.9%–47.5%406
Q W E Q Q R Q E Q W R1.6%40.2%35.4%–45.2%381
Q W E Q Q R Q W Q E R1.4%40.9%35.9%–46.2%347
Finished items
Black Cleaver40%51.7%50.7%–52.6%10,358
Hubris37%49.8%48.8%–50.8%9,529
Axiom Arc17%50.8%49.4%–52.3%4,440
Maw of Malmortius12%55.5%53.8%–57.2%3,195
Serylda's Grudge7.2%60.3%58.1%–62.5%1,859
Sterak's Gage4.2%56.4%53.5%–59.3%1,090
Voltaic Cyclosword3.5%52.9%49.6%–56.2%896
Eclipse2.7%52.6%48.9%–56.3%698
Serpent's Fang1.8%52.9%48.4%–57.5%459
Lord Dominik's Regards1.7%64.4%59.9%–68.7%452

Questions

What do Hecarim Jungle players build first on NA?

The most played core is Spear of Shojin, then Death's Dance, then Endless Hunger: 7% of 26,007 games in all ranks, patch 26.20, 54.8% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, Q: 51% of 26,007 games in all ranks, patch 26.20, 53.1% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 95% of 26,007 games in all ranks, patch 26.20, 49.2% win rate.