- Win
- 48.4%
- ▼1.6 vs Jungle
- LP a game
- +1.70
- ±1.74
- Games
- 587
- a win +22.5 · a loss −17.8
- Pick · Ban
- 3.9 · 3.1%
- as Jungle · any role
Hecarim Jungle on ME, last 7 days: Spear of Shojin, Death's Dance, Endless Hunger; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 587 games).
Low sample. 587 games, fewer than 1,000. Read these numbers as rough.
Build
Start

59% · 52.9% won
Spells
Sm
93% · 48.1% won
Skills
46% · 60.0% won
Items 18.3% of games with a core
- Spear of Shojin
- Death's Dance
- Endless Hunger
- Eh
81.8% won23% pick
47.4% won (27.3–68.3) · 19 games
Skill path 43% of games · 59.3% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 4 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q W QFew games46%60.0%65
- ››starts Q W EFew games41%43.1%58
Starting items
- Gustwalker Hatchling + Health Potion Few games32%45.7% won
Boots
- Gluttonous Greaves 29%50.9% won
- Mercury's Treads Few games11%41.8% won
Summoner spells
- Flash + Smite Few games5.6%45.5% won
Every option as a table20 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Ionian Boots of Lucidity | 44% | 48.1% | 42.0%–54.2% | 256 |
| Gluttonous Greaves | 29% | 50.9% | 43.4%–58.3% | 169 |
| Mercury's TreadsFew games | 11% | 41.8% | 30.7%–53.7% | 67 |
| Plated SteelcapsFew games | 9.9% | 41.4% | 29.6%–54.2% | 58 |
| No bootsFew games | 4.9% | 62.1% | 44.0%–77.3% | 29 |
| Starting items | ||||
| Gustwalker HatchlingFew games | 59% | 52.9% | 42.4%–63.2% | 85 |
| Gustwalker Hatchling + Health PotionFew games | 32% | 45.7% | 32.2%–59.8% | 46 |
| Summoner spells | ||||
| Ghost + Smite | 93% | 48.1% | 43.9%–52.3% | 547 |
| Flash + SmiteFew games | 5.6% | 45.5% | 29.8%–62.0% | 33 |
| Skill order | ||||
| Max Q W E · starts Q W QFew games | 46% | 60.0% | 47.9%–71.0% | 65 |
| Max Q W E · starts Q W EFew games | 41% | 43.1% | 31.2%–55.9% | 58 |
| First 11 skill points | ||||
| Q W Q E Q R Q W Q W RFew games | 43% | 59.3% | 46.6%–70.9% | 59 |
| Q W E Q Q R Q W Q W RFew games | 39% | 38.9% | 27.0%–52.2% | 54 |
| Finished items | ||||
| Hubris | 36% | 49.8% | 43.1%–56.5% | 211 |
| Black Cleaver | 35% | 50.7% | 43.9%–57.5% | 203 |
| Axiom Arc | 18% | 52.9% | 43.4%–62.2% | 104 |
| Maw of MalmortiusFew games | 16% | 48.4% | 38.4%–58.5% | 91 |
| Serylda's GrudgeFew games | 6.6% | 56.4% | 41.0%–70.7% | 39 |
| Voltaic CycloswordFew games | 4.9% | 58.6% | 40.7%–74.5% | 29 |
| Sterak's GageFew games | 4.4% | 50.0% | 32.1%–67.9% | 26 |
Questions
What do Hecarim Jungle players build first on ME?
The most played core is Spear of Shojin, then Death's Dance, then Endless Hunger: 3% of 587 games in all ranks, last 7 days, 47.4% win rate.
What skill order do Hecarim Jungle players use?
Most often they max Q, W, E and start Q, W, Q: 46% of 141 games with a skill order in all ranks, last 7 days, 60.0% win rate.
Which summoner spells do Hecarim Jungle players take?
Ghost and Smite, in 93% of 587 games in all ranks, last 7 days, 48.1% win rate.
































