HecarimJungle build

37th of 47 Jungleup 3 places since 26.19

Jungle99%
Win
48.0%
▼2.0 vs Jungle
LP a game
+1.70
±0.13
Games
106.6k
a win +22.7 · a loss −17.8
Pick · Ban
4.0 · 4.0%
as Jungle · any role

How we measure

Build

Most played of 106,555 games

Start

Gh

66% · 50.0% won

Spells

GhSm

95% · 48.5% won

Skills

starts Q W Q

47% · 53.1% won

Items 12.6% of games with a core

  1. Spear of Shojin
  2. Death's Dance
  3. Endless Hunger
4th
  • Eh60.9% won21% pick
  • Dd59.9% won17% pick
  • Mo56.8% won12% pick
5th
  • Mo60.7% won13% pick
  • Eh63.1% won10% pick
  • Sg61.6% won9.9% pick

54.1% won (53.1–55.1) · 9,504 games

BootsIonian Boots of Lucidity53% · 46.9% won

Skill path 45% of games · 53.9% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ13579
WW28101213
EE414151718
RR61116

Core items

First three finished, in the order bought
  1. Spear of Shojin › Death's Dance › Endless Hunger9,504 gamesMost played13%54.1%53% to 55%
  2. Spear of Shojin › Black Cleaver › Death's Dance6,229 games8.3%52.5%51% to 54%
  3. Hubris › Axiom Arc › Endless Hunger5,139 games6.8%55.2%54% to 57%
  4. Hubris › Death's Dance › Endless Hunger4,540 games6.0%56.7%55% to 58%
  5. Spear of Shojin › Death's Dance › Black Cleaver4,171 games5.6%50.8%49% to 52%
  6. Black Cleaver › Death's Dance › Endless Hunger3,884 gamesHighest win5.2%57.3%56% to 59%
  7. Hubris › Spear of Shojin › Death's Dance2,619 games3.5%50.4%49% to 52%
  8. Hubris › Axiom Arc › Death's Dance2,606 games3.5%50.6%49% to 52%

Skills

Max order
  1. starts Q W Q47%53.1%49,735
  2. starts Q W E43%44.0%45,328
  3. starts Q W E4.1%41.2%4,323
  4. starts Q E W2.2%41.6%2,351
  5. starts Q W Q1.2%47.3%1,284

Starting items

Gustwalker Hatchling66% · 50.0% won · 70,431 games
  • Gustwalker Hatchling + Health Potion 29%44.7% won
  • Scorchclaw Pup + Health Potion 2.2%40.0% won

Boots

Ionian Boots of Lucidity53% · 46.9% won · 56,937 games
  • Gluttonous Greaves Highest win28%52.2% won
  • Mercury's Treads 7.8%46.7% won

Summoner spells

Ghost + Smite95% · 48.5% won · 100,867 games
  • Flash + Smite 4.9%38.6% won
  • Smite + Ignite 0.3%54.9% won
Every option as a table54 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Spear of Shojin › Death's Dance › Endless Hunger13%54.1%53.1%–55.1%9,504
Spear of Shojin › Black Cleaver › Death's Dance8.3%52.5%51.3%–53.8%6,229
Hubris › Axiom Arc › Endless Hunger6.8%55.2%53.8%–56.6%5,139
Hubris › Death's Dance › Endless Hunger6.0%56.7%55.3%–58.1%4,540
Spear of Shojin › Death's Dance › Black Cleaver5.6%50.8%49.3%–52.3%4,171
Black Cleaver › Death's Dance › Endless Hunger5.2%57.3%55.8%–58.9%3,884
Hubris › Spear of Shojin › Death's Dance3.5%50.4%48.5%–52.4%2,619
Hubris › Axiom Arc › Death's Dance3.5%50.6%48.7%–52.5%2,606
4th item, of 40,307 games that reached it
Endless Hunger21%60.9%59.9%–61.9%8,655
Death's Dance17%59.9%58.7%–61.1%6,678
Maw of Malmortius12%56.8%55.5%–58.2%5,014
Black Cleaver12%58.3%56.9%–59.7%4,765
Serylda's Grudge10%62.6%61.1%–64.1%4,039
Sterak's Gage5.9%58.0%56.0%–60.0%2,356
5th item, of 14,692 games that reached it
Maw of Malmortius13%60.7%58.5%–62.8%1,922
Endless Hunger10%63.1%60.6%–65.5%1,524
Sterak's Gage9.9%61.6%59.0%–64.0%1,449
Death's Dance7.8%66.7%63.9%–69.4%1,141
Serylda's Grudge7.3%65.8%62.9%–68.6%1,068
Black Cleaver6.2%59.5%56.3%–62.7%904
Boots
Ionian Boots of Lucidity53%46.9%46.5%–47.3%56,937
Gluttonous Greaves28%52.2%51.6%–52.8%29,457
Mercury's Treads7.8%46.7%45.7%–47.8%8,318
Plated Steelcaps5.4%46.3%45.0%–47.6%5,799
No boots3.9%40.6%39.2%–42.1%4,176
Starting items
Gustwalker Hatchling66%50.0%49.6%–50.4%70,431
Gustwalker Hatchling + Health Potion29%44.7%44.1%–45.3%30,673
Scorchclaw Pup + Health Potion2.2%40.0%38.1%–42.0%2,355
Scorchclaw Pup1.4%41.3%38.8%–43.9%1,437
Summoner spells
Ghost + Smite95%48.5%48.2%–48.8%100,867
Flash + Smite4.9%38.6%37.3%–40.0%5,245
Smite + Ignite0.3%54.9%49.6%–60.0%350
Exhaust + SmiteFew games0.1%38.5%28.4%–49.6%78
Skill order
Max Q W E · starts Q W Q47%53.1%52.7%–53.6%49,735
Max Q W E · starts Q W E43%44.0%43.6%–44.5%45,328
Max Q E W · starts Q W E4.1%41.2%39.7%–42.6%4,323
Max Q W E · starts Q E W2.2%41.6%39.7%–43.7%2,351
Max Q E W · starts Q W Q1.2%47.3%44.6%–50.0%1,284
First 11 skill points
Q W Q E Q R Q W Q W R45%53.9%53.5%–54.4%45,658
Q W E Q Q R Q W Q W R38%45.2%44.7%–45.7%38,863
Q W E Q Q R Q E Q E R3.0%41.3%39.6%–43.1%3,028
Q W E Q Q R Q E Q W R1.9%41.2%39.0%–43.4%1,918
Q W E Q Q R Q W Q E R1.8%42.6%40.3%–44.8%1,858
Q E W Q Q R Q W Q W R1.7%43.6%41.3%–46.0%1,758
Finished items
Black Cleaver39%50.8%50.3%–51.3%41,539
Hubris34%48.9%48.4%–49.5%35,760
Axiom Arc16%51.7%50.9%–52.4%16,518
Maw of Malmortius13%54.0%53.2%–54.8%13,867
Serylda's Grudge6.7%61.8%60.6%–62.9%7,114
Voltaic Cyclosword5.4%53.3%52.0%–54.5%5,777
Sterak's Gage4.1%58.1%56.7%–59.6%4,416
Lord Dominik's Regards2.9%62.5%60.8%–64.1%3,101
Eclipse2.7%54.1%52.3%–55.9%2,911
Serpent's Fang2.1%52.9%50.8%–54.9%2,231

Questions

What do Hecarim Jungle players build first on EUW?

The most played core is Spear of Shojin, then Death's Dance, then Endless Hunger: 9% of 106,555 games in all ranks, patch 26.20, 54.1% win rate.

What skill order do Hecarim Jungle players use?

Most often they max Q, W, E and start Q, W, Q: 47% of 106,555 games in all ranks, patch 26.20, 53.1% win rate.

Which summoner spells do Hecarim Jungle players take?

Ghost and Smite, in 95% of 106,555 games in all ranks, patch 26.20, 48.5% win rate.