- Win
- 50.5%
- ▲0.5 vs Jungle
- LP a game
- +4.10
- ±1.13
- Games
- 1,499
- a win +24.6 · a loss −16.6
- Pick · Ban
- 2.8 · 2.1%
- as Jungle · any role
Hecarim Jungle on RU, last 7 days: Spear of Shojin, Death's Dance, Endless Hunger; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 1,499 games).
Build
Start

52% · 48.8% won
Spells
Sm
91% · 50.1% won
Skills
49% · 42.5% won
Items 12.0% of games with a core
- Spear of Shojin
- Death's Dance
- Endless Hunger
- Eh
64.3% won16% pick - Mo
61.5% won15% pick - Dd
36.4% won13% pick
44.4% won (24.6–66.3) · 18 games
Skill path 43% of games · 43.8% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| EE | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q W E49%42.5%113
- ››starts Q W QFew games38%58.1%86
Starting items
- Gustwalker Hatchling + Health Potion Few games39%52.2% won
Boots
- Gluttonous Greaves 25%58.1% won
- Mercury's Treads 10%50.0% won
Summoner spells
- Flash + Smite Few games6.2%49.5% won
- Smite + Ignite Few games2.3%68.6% won
Every option as a table24 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Ionian Boots of Lucidity | 49% | 47.7% | 44.1%–51.3% | 734 |
| Gluttonous Greaves | 25% | 58.1% | 53.1%–63.0% | 382 |
| Mercury's Treads | 10% | 50.0% | 42.1%–57.9% | 150 |
| Plated Steelcaps | 8.1% | 47.5% | 38.9%–56.3% | 122 |
| No bootsFew games | 4.5% | 44.8% | 33.5%–56.6% | 67 |
| Starting items | ||||
| Gustwalker Hatchling | 52% | 48.8% | 40.0%–57.6% | 121 |
| Gustwalker Hatchling + Health PotionFew games | 39% | 52.2% | 42.0%–62.2% | 90 |
| Summoner spells | ||||
| Ghost + Smite | 91% | 50.1% | 47.5%–52.8% | 1,371 |
| Flash + SmiteFew games | 6.2% | 49.5% | 39.5%–59.4% | 93 |
| Smite + IgniteFew games | 2.3% | 68.6% | 52.0%–81.5% | 35 |
| Skill order | ||||
| Max Q W E · starts Q W E | 49% | 42.5% | 33.8%–51.7% | 113 |
| Max Q W E · starts Q W QFew games | 38% | 58.1% | 47.6%–68.0% | 86 |
| First 11 skill points | ||||
| Q W E Q Q R Q W Q W RFew games | 43% | 43.8% | 34.3%–53.7% | 96 |
| Q W Q E Q R Q W Q W RFew games | 36% | 56.3% | 45.3%–66.6% | 80 |
| Finished items | ||||
| Hubris | 41% | 53.8% | 49.8%–57.7% | 614 |
| Black Cleaver | 33% | 53.7% | 49.3%–58.0% | 501 |
| Maw of Malmortius | 16% | 54.2% | 47.9%–60.5% | 236 |
| Axiom Arc | 9.9% | 52.0% | 44.0%–59.9% | 148 |
| Serylda's Grudge | 7.0% | 60.0% | 50.4%–68.9% | 105 |
| Voltaic CycloswordFew games | 5.3% | 60.0% | 49.1%–70.0% | 80 |
| Sterak's GageFew games | 4.9% | 50.7% | 39.5%–61.8% | 73 |
| EclipseFew games | 4.2% | 55.6% | 43.3%–67.2% | 63 |
| Serpent's FangFew games | 3.1% | 59.6% | 45.3%–72.4% | 47 |
| Trinity ForceFew games | 2.5% | 59.5% | 43.5%–73.7% | 37 |
Questions
What do Hecarim Jungle players build first on RU?
The most played core is Spear of Shojin, then Death's Dance, then Endless Hunger: 1% of 1,499 games in all ranks, last 7 days, 44.4% win rate.
What skill order do Hecarim Jungle players use?
Most often they max Q, W, E and start Q, W, E: 49% of 229 games with a skill order in all ranks, last 7 days, 42.5% win rate.
Which summoner spells do Hecarim Jungle players take?
Ghost and Smite, in 91% of 1,499 games in all ranks, last 7 days, 50.1% win rate.




































